90fe0d58a5
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 897a0a23 SPIGOT-5753: Back PotionType by a minecraft registry 255b2aa1 SPIGOT-7080: Add World#locateNearestBiome ff984826 Remove javadoc.io doc links CraftBukkit Changes: 71b0135cc SPIGOT-5753: Back PotionType by a minecraft registry a6bcb8489 SPIGOT-7080: Add World#locateNearestBiome ad0e57434 SPIGOT-7502: CraftMetaItem - cannot deserialize BlockStateTag b3efca57a SPIGOT-6400: Use Mockito instead of InvocationHandler 38c599f9d PR-1272: Only allow one entity in CraftItem instead of two f065271ac SPIGOT-7498: ChunkSnapshot.getBlockEmittedLight() gets 64 blocks upper in Overworld Spigot Changes: e0e223fe Remove javadoc.io doc links
457 Zeilen
21 KiB
Diff
457 Zeilen
21 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 20 Jun 2021 16:19:26 -0700
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Subject: [PATCH] Optimise random block ticking
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Massive performance improvement for random block ticking.
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The performance increase comes from the fact that the vast
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majority of attempted block ticks (~95% in my testing) fail
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because the randomly selected block is not tickable.
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Now only tickable blocks are targeted, however this means that
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the maximum number of block ticks occurs per chunk. However,
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not all chunks are going to be targeted. The percent chance
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of a chunk being targeted is based on how many tickable blocks
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are in the chunk.
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This means that while block ticks are spread out less, the
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total number of blocks ticked per world tick remains the same.
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Therefore, the chance of a random tickable block being ticked
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remains the same.
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diff --git a/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..7d93652c1abbb6aee6eb7c26cf35d4d032ef7b69
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java
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@@ -0,0 +1,65 @@
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+package io.papermc.paper.util.math;
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+
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+import net.minecraft.util.RandomSource;
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+import net.minecraft.world.level.levelgen.LegacyRandomSource;
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+import net.minecraft.world.level.levelgen.PositionalRandomFactory;
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+import org.checkerframework.checker.nullness.qual.NonNull;
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+import org.checkerframework.framework.qual.DefaultQualifier;
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+
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+@DefaultQualifier(NonNull.class)
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+public final class ThreadUnsafeRandom extends LegacyRandomSource {
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+
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+ // See javadoc and internal comments for java.util.Random where these values come from, how they are used, and the author for them.
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+ private static final long multiplier = 0x5DEECE66DL;
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+ private static final long addend = 0xBL;
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+ private static final long mask = (1L << 48) - 1;
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+
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+ private static long initialScramble(long seed) {
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+ return (seed ^ multiplier) & mask;
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+ }
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+
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+ private long seed;
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+
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+ public ThreadUnsafeRandom(long seed) {
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+ super(seed);
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+ }
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+
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+ @Override
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+ public RandomSource fork() {
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+ return new ThreadUnsafeRandom(this.nextLong());
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+ }
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+
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+ @Override
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+ public PositionalRandomFactory forkPositional() {
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+ throw new UnsupportedOperationException();
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+ }
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+
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+ @Override
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+ public void setSeed(long seed) {
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+ // note: called by Random constructor
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+ this.seed = initialScramble(seed);
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+ }
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+
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+ @Override
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+ public int next(int bits) {
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+ // avoid the expensive CAS logic used by superclass
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+ return (int) (((this.seed = this.seed * multiplier + addend) & mask) >>> (48 - bits));
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+ }
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+
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+ // Taken from
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+ // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
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+ // https://github.com/lemire/Code-used-on-Daniel-Lemire-s-blog/blob/master/2016/06/25/fastrange.c
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+ // Original license is public domain
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+ public static int fastRandomBounded(final long randomInteger, final long limit) {
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+ // randomInteger must be [0, pow(2, 32))
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+ // limit must be [0, pow(2, 32))
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+ return (int)((randomInteger * limit) >>> 32);
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+ }
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+
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+ @Override
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+ public int nextInt(int bound) {
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+ // yes this breaks random's spec
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+ // however there's nothing that uses this class that relies on it
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+ return fastRandomBounded(this.next(32) & 0xFFFFFFFFL, bound);
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 5c39bf8a3975e632a4f41938306d9b2eb77f335d..ab2ba79aa6ef36a86173e47abdac71a115693d02 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -839,6 +839,10 @@ public class ServerLevel extends Level implements WorldGenLevel {
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entityplayer.stopSleepInBed(false, false);
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});
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}
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+ // Paper start - optimise random block ticking
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+ private final BlockPos.MutableBlockPos chunkTickMutablePosition = new BlockPos.MutableBlockPos();
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+ private final io.papermc.paper.util.math.ThreadUnsafeRandom randomTickRandom = new io.papermc.paper.util.math.ThreadUnsafeRandom(this.random.nextLong());
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+ // Paper end
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public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
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ChunkPos chunkcoordintpair = chunk.getPos();
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@@ -848,8 +852,10 @@ public class ServerLevel extends Level implements WorldGenLevel {
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ProfilerFiller gameprofilerfiller = this.getProfiler();
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gameprofilerfiller.push("thunder");
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+ final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change
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+
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if (!this.paperConfig().environment.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - disable thunder
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- BlockPos blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
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+ blockposition.set(this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15))); // Paper
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if (this.isRainingAt(blockposition)) {
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DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
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@@ -881,61 +887,68 @@ public class ServerLevel extends Level implements WorldGenLevel {
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if (!this.paperConfig().environment.disableIceAndSnow) { // Paper
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for (int l = 0; l < randomTickSpeed; ++l) {
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if (this.random.nextInt(48) == 0) {
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- this.tickIceAndSnow(flag, this.getBlockRandomPos(j, 0, k, 15));
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+ this.getRandomBlockPosition(j, 0, k, 15, blockposition);
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+ this.tickIceAndSnow(flag, blockposition, chunk);
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}
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}
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} // Paper
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+ // Paper start - optimise random block ticking
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gameprofilerfiller.popPush("tickBlocks");
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timings.chunkTicksBlocks.startTiming(); // Paper
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if (randomTickSpeed > 0) {
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- LevelChunkSection[] achunksection = chunk.getSections();
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-
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- for (int i1 = 0; i1 < achunksection.length; ++i1) {
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- LevelChunkSection chunksection = achunksection[i1];
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-
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- if (chunksection.isRandomlyTicking()) {
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- int j1 = chunk.getSectionYFromSectionIndex(i1);
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- int k1 = SectionPos.sectionToBlockCoord(j1);
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-
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- for (int l1 = 0; l1 < randomTickSpeed; ++l1) {
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- BlockPos blockposition1 = this.getBlockRandomPos(j, k1, k, 15);
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-
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- gameprofilerfiller.push("randomTick");
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- BlockState iblockdata = chunksection.getBlockState(blockposition1.getX() - j, blockposition1.getY() - k1, blockposition1.getZ() - k);
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-
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- if (iblockdata.isRandomlyTicking()) {
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- iblockdata.randomTick(this, blockposition1, this.random);
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- }
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+ LevelChunkSection[] sections = chunk.getSections();
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+ final int minSection = io.papermc.paper.util.WorldUtil.getMinSection(this);
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+ for (int sectionIndex = 0; sectionIndex < sections.length; sectionIndex++) {
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+ LevelChunkSection section = sections[sectionIndex];
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+ if (section == null || section.tickingList.size() == 0) continue;
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+
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+ int yPos = (sectionIndex + minSection) << 4;
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+ for (int a = 0; a < randomTickSpeed; ++a) {
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+ int tickingBlocks = section.tickingList.size();
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+ int index = this.randomTickRandom.nextInt(16 * 16 * 16);
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+ if (index >= tickingBlocks) {
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+ continue;
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+ }
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- FluidState fluid = iblockdata.getFluidState();
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+ long raw = section.tickingList.getRaw(index);
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+ int location = com.destroystokyo.paper.util.maplist.IBlockDataList.getLocationFromRaw(raw);
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+ int randomX = location & 15;
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+ int randomY = ((location >>> (4 + 4)) & 255) | yPos;
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+ int randomZ = (location >>> 4) & 15;
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- if (fluid.isRandomlyTicking()) {
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- fluid.randomTick(this, blockposition1, this.random);
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- }
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+ BlockPos blockposition2 = blockposition.set(j + randomX, randomY, k + randomZ);
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+ BlockState iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw);
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- gameprofilerfiller.pop();
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- }
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+ iblockdata.randomTick(this, blockposition2, this.randomTickRandom);
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+ // We drop the fluid tick since LAVA is ALREADY TICKED by the above method (See LiquidBlock).
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+ // TODO CHECK ON UPDATE (ping the Canadian)
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}
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}
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}
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+ // Paper end - optimise random block ticking
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timings.chunkTicksBlocks.stopTiming(); // Paper
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gameprofilerfiller.pop();
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}
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- private void tickIceAndSnow(boolean raining, BlockPos pos) {
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- BlockPos blockposition1 = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, pos);
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- BlockPos blockposition2 = blockposition1.below();
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+ private void tickIceAndSnow(boolean raining, BlockPos.MutableBlockPos blockposition1, final LevelChunk chunk) { // Paper - optimise chunk ticking
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+ // Paper start - optimise chunk ticking
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+ int normalY = chunk.getHeight(Heightmap.Types.MOTION_BLOCKING, blockposition1.getX() & 15, blockposition1.getZ() & 15) + 1;
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+ int downY = normalY - 1;
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+ blockposition1.setY(normalY);
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Biome biomebase = (Biome) this.getBiome(blockposition1).value();
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- if (biomebase.shouldFreeze(this, blockposition2)) {
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- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition2, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
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+ blockposition1.setY(downY);
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+ if (biomebase.shouldFreeze(this, blockposition1)) {
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+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
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}
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+ // Paper end - optimise chunk ticking
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if (raining) {
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int i = this.getGameRules().getInt(GameRules.RULE_SNOW_ACCUMULATION_HEIGHT);
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+ blockposition1.setY(normalY); // Paper - optimise chunk ticking
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if (i > 0 && biomebase.shouldSnow(this, blockposition1)) {
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BlockState iblockdata = this.getBlockState(blockposition1);
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@@ -953,12 +966,13 @@ public class ServerLevel extends Level implements WorldGenLevel {
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}
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}
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- Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitationAt(blockposition2);
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+ blockposition1.setY(downY); // Paper - optimise chunk ticking
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+ Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitationAt(blockposition1); // Paper - optimise chunk ticking
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if (biomebase_precipitation != Biome.Precipitation.NONE) {
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- BlockState iblockdata2 = this.getBlockState(blockposition2);
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+ BlockState iblockdata2 = this.getBlockState(blockposition1); // Paper - optimise chunk ticking
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- iblockdata2.getBlock().handlePrecipitation(iblockdata2, this, blockposition2, biomebase_precipitation);
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+ iblockdata2.getBlock().handlePrecipitation(iblockdata2, this, blockposition1, biomebase_precipitation); // Paper - optimise chunk ticking
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}
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}
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diff --git a/src/main/java/net/minecraft/util/BitStorage.java b/src/main/java/net/minecraft/util/BitStorage.java
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index 68648c5a5e3ff079f832092af0f2f801c42d1ede..8bafd5fd7499ba4a04bf706cfd1e156073716e21 100644
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--- a/src/main/java/net/minecraft/util/BitStorage.java
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+++ b/src/main/java/net/minecraft/util/BitStorage.java
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@@ -20,4 +20,15 @@ public interface BitStorage {
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void unpack(int[] out);
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BitStorage copy();
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+
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+ // Paper start
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+ void forEach(DataBitConsumer consumer);
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+
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+ @FunctionalInterface
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+ interface DataBitConsumer {
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+
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+ void accept(int location, int data);
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+
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/net/minecraft/util/SimpleBitStorage.java b/src/main/java/net/minecraft/util/SimpleBitStorage.java
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index 2b3fd62dca2d1475075b5dcde56cea85b749cb44..e4d0d7e8fc58b8f9f614d74a141e452166e0364c 100644
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--- a/src/main/java/net/minecraft/util/SimpleBitStorage.java
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+++ b/src/main/java/net/minecraft/util/SimpleBitStorage.java
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@@ -124,6 +124,28 @@ public class SimpleBitStorage implements BitStorage {
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return this.bits;
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}
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+ // Paper start
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+ @Override
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+ public final void forEach(DataBitConsumer consumer) {
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+ int i = 0;
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+ long[] along = this.data;
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+ int j = along.length;
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+
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+ for (int k = 0; k < j; ++k) {
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+ long l = along[k];
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+
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+ for (int i1 = 0; i1 < this.valuesPerLong; ++i1) {
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+ consumer.accept(i, (int) (l & this.mask));
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+ l >>= this.bits;
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+ ++i;
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+ if (i >= this.size) {
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+ return;
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+ }
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+ }
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public void getAll(IntConsumer action) {
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int i = 0;
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diff --git a/src/main/java/net/minecraft/util/ZeroBitStorage.java b/src/main/java/net/minecraft/util/ZeroBitStorage.java
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index f0f764f36fb92c64ab2dc8a0a50c3f48321c3c9a..311625277a26c9c187025a1036978229241b965f 100644
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--- a/src/main/java/net/minecraft/util/ZeroBitStorage.java
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+++ b/src/main/java/net/minecraft/util/ZeroBitStorage.java
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@@ -46,6 +46,15 @@ public class ZeroBitStorage implements BitStorage {
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return 0;
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}
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+ // Paper start
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+ @Override
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+ public void forEach(DataBitConsumer consumer) {
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+ for(int i = 0; i < this.size; ++i) {
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+ consumer.accept(i, 0);
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public void getAll(IntConsumer action) {
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for(int i = 0; i < this.size; ++i) {
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Turtle.java b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
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index 652a8150f7343050b6da6c01f4e73a755138d491..5f57f13d50e051c621e401b63c0b55b3a2a73fa3 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Turtle.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
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@@ -87,7 +87,7 @@ public class Turtle extends Animal {
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}
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public void setHomePos(BlockPos pos) {
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- this.entityData.set(Turtle.HOME_POS, pos);
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+ this.entityData.set(Turtle.HOME_POS, pos.immutable()); // Paper - called with mutablepos...
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}
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public BlockPos getHomePos() {
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index a21b2a100503b1fcceb700da11bef5866f3d178b..270ce3995229aa79074e981bb45e5480a5e924d4 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -1380,10 +1380,18 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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public abstract RecipeManager getRecipeManager();
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public BlockPos getBlockRandomPos(int x, int y, int z, int l) {
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+ // Paper start - allow use of mutable pos
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+ BlockPos.MutableBlockPos ret = new BlockPos.MutableBlockPos();
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+ this.getRandomBlockPosition(x, y, z, l, ret);
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+ return ret.immutable();
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+ }
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+ public final BlockPos.MutableBlockPos getRandomBlockPosition(int x, int y, int z, int l, BlockPos.MutableBlockPos out) {
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+ // Paper end
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this.randValue = this.randValue * 3 + 1013904223;
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int i1 = this.randValue >> 2;
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- return new BlockPos(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15));
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+ out.set(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15)); // Paper - change to setValues call
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+ return out; // Paper
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}
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|
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public boolean noSave() {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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index b8fee4f8a0cfe32b9ef7f3f3cf818cbaec0d3fca..12edaf88cca54540c617239ac31b2263dfa0ecd7 100644
|
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--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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@@ -25,6 +25,7 @@ public class LevelChunkSection {
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public final PalettedContainer<BlockState> states;
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// CraftBukkit start - read/write
|
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private PalettedContainer<Holder<Biome>> biomes;
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+ public final com.destroystokyo.paper.util.maplist.IBlockDataList tickingList = new com.destroystokyo.paper.util.maplist.IBlockDataList(); // Paper
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|
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public LevelChunkSection(PalettedContainer<BlockState> datapaletteblock, PalettedContainer<Holder<Biome>> palettedcontainerro) {
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// CraftBukkit end
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|
@@ -77,6 +78,9 @@ public class LevelChunkSection {
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--this.nonEmptyBlockCount;
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if (iblockdata1.isRandomlyTicking()) {
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--this.tickingBlockCount;
|
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+ // Paper start
|
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+ this.tickingList.remove(x, y, z);
|
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+ // Paper end
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}
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}
|
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|
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@@ -88,6 +92,9 @@ public class LevelChunkSection {
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++this.nonEmptyBlockCount;
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if (state.isRandomlyTicking()) {
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++this.tickingBlockCount;
|
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+ // Paper start
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+ this.tickingList.add(x, y, z, state);
|
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+ // Paper end
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}
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}
|
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|
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@@ -115,40 +122,31 @@ public class LevelChunkSection {
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}
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public void recalcBlockCounts() {
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- class a implements PalettedContainer.CountConsumer<BlockState> {
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-
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- public int nonEmptyBlockCount;
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- public int tickingBlockCount;
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- public int tickingFluidCount;
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-
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- a() {}
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-
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- public void accept(BlockState iblockdata, int i) {
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- FluidState fluid = iblockdata.getFluidState();
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-
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- if (!iblockdata.isAir()) {
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- this.nonEmptyBlockCount += i;
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- if (iblockdata.isRandomlyTicking()) {
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- this.tickingBlockCount += i;
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- }
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+ // Paper start - unfuck this
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+ this.tickingList.clear();
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+ this.nonEmptyBlockCount = 0;
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+ this.tickingBlockCount = 0;
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+ this.tickingFluidCount = 0;
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+ this.states.forEachLocation((BlockState iblockdata, int i) -> {
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+ FluidState fluid = iblockdata.getFluidState();
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+
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+ if (!iblockdata.isAir()) {
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+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1);
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+ if (iblockdata.isRandomlyTicking()) {
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+ this.tickingBlockCount = (short)(this.tickingBlockCount + 1);
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+ this.tickingList.add(i, iblockdata);
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}
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+ }
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- if (!fluid.isEmpty()) {
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- this.nonEmptyBlockCount += i;
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- if (fluid.isRandomlyTicking()) {
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- this.tickingFluidCount += i;
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- }
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+ if (!fluid.isEmpty()) {
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+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1);
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+ if (fluid.isRandomlyTicking()) {
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+ this.tickingFluidCount = (short) (this.tickingFluidCount + 1);
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}
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-
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}
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- }
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- a a0 = new a();
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-
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- this.states.count(a0);
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- this.nonEmptyBlockCount = (short) a0.nonEmptyBlockCount;
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- this.tickingBlockCount = (short) a0.tickingBlockCount;
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- this.tickingFluidCount = (short) a0.tickingFluidCount;
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+ });
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+ // Paper end
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}
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public PalettedContainer<BlockState> getStates() {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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index 27122a06e172c8d54104c115dfda668a52ff1cde..16fbc633de3a1d9e5e8c65ae107397a6f0e50811 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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@@ -386,6 +386,14 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
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}
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}
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+ // Paper start
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+ public void forEachLocation(PalettedContainer.CountConsumer<T> consumer) {
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+ this.data.storage.forEach((int location, int data) -> {
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+ consumer.accept(this.data.palette.valueFor(data), location);
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+ });
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+ }
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+ // Paper end
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+
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@FunctionalInterface
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public interface CountConsumer<T> {
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void accept(T object, int count);
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