4cdbb0c86c
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 044d4ee9 SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning 57b73d57 PR-913: Deprecate Projectile#doesBounce() and #setBounce() 43373c44 PR-904: Update FeatureFlag for 1.20.2 a7bbbf0c PR-911: Expand DataPack API with 1.20.2 pack version methods 0341e3a0 SPIGOT-7489: Add TeleportDuration to Display Entity bcd8d2aa PR-912: Update Minecraft Wiki URLs CraftBukkit Changes: 99aafc222 Increase outdated build delay dab849f08 SPIGOT-7283, SPIGOT-7318: Add AsyncStructureGenerateEvent and BlockState cloning 041b29ae3 Upgrade specialsource-maven-plugin 851a32cff PR-1263: Remove unused implementation of AbstractProjectile#doesBounce() and #setBounce() 251af0da3 PR-1261: Expand DataPack API with 1.20.2 pack version methods 46e4ba627 Upgrade specialsource-maven-plugin df3738a24 SPIGOT-7489: Add TeleportDuration to Display Entity 8d0fea457 PR-1262: Update Minecraft Wiki URLs e62905aab SPIGOT-7490: Fix entity equipment updates Spigot Changes: a0f3d486 Rebuild patches
23 Zeilen
1.3 KiB
Diff
23 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: chickeneer <emcchickeneer@gmail.com>
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Date: Fri, 19 Mar 2021 00:33:15 -0500
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Subject: [PATCH] Fix PlayerItemConsumeEvent cancelling properly
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When the active item is not cleared, the item is still readied
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for use and will repeatedly trigger the PlayerItemConsumeEvent
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till their item is switched.
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This patch clears the active item when the event is cancelled
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index e0aa747992218e59440fbd9d7d87b72f9126b13b..f2aa9f94f47bd2190e21287d06cb13c58df98e04 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3860,6 +3860,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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this.level().getCraftServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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+ this.stopUsingItem(); // Paper - event is using an item, clear active item to reset its use
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// Update client
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((ServerPlayer) this).getBukkitEntity().updateInventory();
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((ServerPlayer) this).getBukkitEntity().updateScaledHealth();
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