0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
64 Zeilen
2.4 KiB
Diff
64 Zeilen
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TheTuso <piotrekpasztor@gmail.com>
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Date: Thu, 2 Feb 2023 16:40:41 +0100
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Subject: [PATCH] Add Entity Body Yaw API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index 841a007f24c3d9be2e8b6a9d03ba1694544996fd..9bd6d3be29b2f50bc91fa02382e34213f51337f5 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -1450,6 +1450,31 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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public boolean isInPowderedSnow() {
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return getHandle().isInPowderSnow || getHandle().wasInPowderSnow; // depending on the location in the entity "tick" either could be needed.
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}
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+
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+ @Override
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+ public double getX() {
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+ return this.entity.getX();
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+ }
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+
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+ @Override
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+ public double getY() {
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+ return this.entity.getY();
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+ }
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+
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+ @Override
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+ public double getZ() {
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+ return this.entity.getZ();
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+ }
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+
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+ @Override
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+ public float getPitch() {
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+ return this.entity.getXRot();
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+ }
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+
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+ @Override
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+ public float getYaw() {
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+ return this.entity.getBukkitYaw();
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+ }
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// Paper end
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// Paper Start - Collision API
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@Override
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 962f4653757f870aff1bea8e98bcafabe639dc86..6a4639a4584f3497661f8870d5722e300638e52a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -1056,6 +1056,16 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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this.damageItemStack0(this.getHandle().getItemBySlot(nmsSlot), amount, nmsSlot);
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}
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+ @Override
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+ public float getBodyYaw() {
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+ return this.getHandle().getVisualRotationYInDegrees();
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+ }
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+
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+ @Override
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+ public void setBodyYaw(float bodyYaw) {
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+ this.getHandle().setYBodyRot(bodyYaw);
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+ }
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+
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private void damageItemStack0(net.minecraft.world.item.ItemStack nmsStack, int amount, net.minecraft.world.entity.EquipmentSlot slot) {
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nmsStack.hurtAndBreak(amount, this.getHandle(), livingEntity -> {
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if (slot != null) {
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