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Paper-Old/patches/server/0721-Fix-ChunkSnapshot-isSectionEmpty-int-and-optimize-Pa.patch
Jake Potrebic de04cbced5
Updated Upstream (Bukkit/CraftBukkit) (#10034)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f29cb801 Separate checkstyle-suppressions file is not required
86f99bbe SPIGOT-7540, PR-946: Add ServerTickManager API
d4119585 SPIGOT-6903, PR-945: Add BlockData#getMapColor
b7a2ed41 SPIGOT-7530, PR-947: Add Player#removeResourcePack
9dd56255 SPIGOT-7527, PR-944: Add WindCharge#explode()
994a6163 Attempt upgrade of resolver libraries

CraftBukkit Changes:
b3b43a6ad Add Checkstyle check for unused imports
13fb3358e SPIGOT-7544: Scoreboard#getEntries() doesn't get entries but class names
3dda99c06 SPIGOT-7540, PR-1312: Add ServerTickManager API
2ab4508c0 SPIGOT-6903, PR-1311: Add BlockData#getMapColor
1dbdbbed4 PR-1238: Remove unnecessary sign ticking
659728d2a MC-264285, SPIGOT-7439, PR-1237: Fix unbreakable flint and steel is completely consumed while igniting creeper
e37e29ce0 Increase outdated build delay
c00438b39 SPIGOT-7530, PR-1313: Add Player#removeResourcePack
492dd80ce SPIGOT-7527, PR-1310: Add WindCharge#explode()
e11fbb9d7 Upgrade MySQL driver
9f3a0bd2a Attempt upgrade of resolver libraries
60d16d7ca PR-1306: Centralize Bukkit and Minecraft entity conversion

Spigot Changes:
06d602e7 Rebuild patches
2023-12-16 18:09:28 -08:00

44 Zeilen
2.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Thu, 9 Dec 2021 00:08:11 -0800
Subject: [PATCH] Fix ChunkSnapshot#isSectionEmpty(int) and optimize
PalettedContainer copying by not using codecs
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index 6dc7e23e96aaffb912611a9dbd41459cb8489056..b6716f2b0037d12fb9956d7d1d0fab9b86cf4433 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -291,13 +291,17 @@ public class CraftChunk implements Chunk {
PalettedContainerRO<Holder<net.minecraft.world.level.biome.Biome>>[] biome = (includeBiome || includeBiomeTempRain) ? new PalettedContainer[cs.length] : null;
Registry<net.minecraft.world.level.biome.Biome> iregistry = this.worldServer.registryAccess().registryOrThrow(Registries.BIOME);
- Codec<PalettedContainerRO<Holder<net.minecraft.world.level.biome.Biome>>> biomeCodec = PalettedContainer.codecRO(iregistry.asHolderIdMap(), iregistry.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, iregistry.getHolderOrThrow(Biomes.PLAINS));
for (int i = 0; i < cs.length; i++) {
- CompoundTag data = new CompoundTag();
- data.put("block_states", ChunkSerializer.BLOCK_STATE_CODEC.encodeStart(NbtOps.INSTANCE, cs[i].getStates()).get().left().get());
- sectionBlockIDs[i] = ChunkSerializer.BLOCK_STATE_CODEC.parse(NbtOps.INSTANCE, data.getCompound("block_states")).get().left().get();
+ // Paper start
+ sectionEmpty[i] = cs[i].hasOnlyAir(); // Paper - fix sectionEmpty array not being filled
+ if (!sectionEmpty[i]) {
+ sectionBlockIDs[i] = cs[i].getStates().copy(); // Paper - use copy instead of round tripping with codecs
+ } else {
+ sectionBlockIDs[i] = CraftChunk.emptyBlockIDs; // Paper - use cached instance for empty block sections
+ }
+ // Paper end
LevelLightEngine lightengine = this.worldServer.getLightEngine();
DataLayer skyLightArray = lightengine.getLayerListener(LightLayer.SKY).getDataLayerData(SectionPos.of(this.x, chunk.getSectionYFromSectionIndex(i), this.z)); // SPIGOT-7498: Convert section index
@@ -316,8 +320,7 @@ public class CraftChunk implements Chunk {
}
if (biome != null) {
- data.put("biomes", biomeCodec.encodeStart(NbtOps.INSTANCE, cs[i].getBiomes()).get().left().get());
- biome[i] = biomeCodec.parse(NbtOps.INSTANCE, data.getCompound("biomes")).get().left().get();
+ biome[i] = ((PalettedContainer<Holder<net.minecraft.world.level.biome.Biome>>) cs[i].getBiomes()).copy(); // Paper - use copy instead of round tripping with codecs
}
}