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Paper-Old/Spigot-Server-Patches/0023-Further-improve-server-tick-loop.patch
Spottedleaf 7c640a1ae2 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#2415)
* fixup patch and rebuild

* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
bde198c9 SPIGOT-5246: PlayerQuitEvent.get/setQuitMessage() is incorrectly marked as NotNull
24ad5a79 SPIGOT-5240: Vector.angle not valid for angles very close to each other
a143db9a SPIGOT-5231: ShotAtAngle API for Fireworks
10db5c3d SPIGOT-5226: Update Javadoc of PlayerDeathEvent

CraftBukkit Changes:
1ec1b05e SPIGOT-5245: Unneeded cast to WorldNBTStorage in CraftWorld#getWorldFolder
e5e8eec2 SPIGOT-5241: setAttributeModifiers does not work on untouched stack
803eaa31 SPIGOT-5231: ShotAtAngle API for Fireworks
7881d2ae SPIGOT-5237: Horses, pigs do not drop their inventory
06efc9ec Don't accept connections until all plugins have enabled
da62a66a SPIGOT-5225: World handle isn't closed if world is unloaded without saving
104b3831 SPIGOT-5222: Cannot get Long values from Entity memory
f0b3fe43 SPIGOT-5220: Server CPU usage reaches 100% when stdin is null

Spigot Changes:
e5b1b5db SPIGOT-5235: Destroy expired area effect clouds / fireworks that are inactive
cbcc8e87 Make region files more reliable to write to
8887c5f4 Remove redundant late-bind option
dac29063 Rebuild patches

* Preserve old flush on save flag for reliable regionfiles

Originally this patch was in paper

* Fix some issues with the death event

- Entities potentially entering a glitched state to the client where
they appear to be falling over
- Donkeys losing their chest if the event was cancelled (only an
issue since the upstream merge)
- Some wither death logic running for an entity killed by a wither
2019-08-05 11:35:40 -05:00

208 Zeilen
9.8 KiB
Diff

From bb298197fb834218d8cd16207a2cbd0b75718392 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 1 Mar 2016 23:09:29 -0600
Subject: [PATCH] Further improve server tick loop
Improves how the catchup buffer is handled, allowing it to roll both ways
increasing the effeciency of the thread sleep so it only will sleep once.
Also increases the buffer of the catchup to ensure server stays at 20 TPS unless extreme conditions
Previous implementation did not calculate TPS correctly.
Switch to a realistic rolling average and factor in std deviation as an extra reporting variable
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index d7c0006605..6594138f35 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -157,7 +157,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
public org.bukkit.command.ConsoleCommandSender console;
public org.bukkit.command.RemoteConsoleCommandSender remoteConsole;
public ConsoleReader reader;
- public static int currentTick = (int) (System.currentTimeMillis() / 50);
+ public static int currentTick = 0; // Paper - Further improve tick loop
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
public int autosavePeriod;
public File bukkitDataPackFolder;
@@ -167,7 +167,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
// Spigot start
public static final int TPS = 20;
public static final int TICK_TIME = 1000000000 / TPS;
- private static final int SAMPLE_INTERVAL = 100;
+ private static final int SAMPLE_INTERVAL = 20; // Paper
public final double[] recentTps = new double[ 3 ];
public final SlackActivityAccountant slackActivityAccountant = new SlackActivityAccountant();
// Spigot end
@@ -769,6 +769,57 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
{
return ( avg * exp ) + ( tps * ( 1 - exp ) );
}
+
+ // Paper start - Further improve server tick loop
+ private static final long SEC_IN_NANO = 1000000000;
+ private static final long MAX_CATCHUP_BUFFER = TICK_TIME * TPS * 60L;
+ private long lastTick = 0;
+ private long catchupTime = 0;
+ public final RollingAverage tps1 = new RollingAverage(60);
+ public final RollingAverage tps5 = new RollingAverage(60 * 5);
+ public final RollingAverage tps15 = new RollingAverage(60 * 15);
+
+ public static class RollingAverage {
+ private final int size;
+ private long time;
+ private java.math.BigDecimal total;
+ private int index = 0;
+ private final java.math.BigDecimal[] samples;
+ private final long[] times;
+
+ RollingAverage(int size) {
+ this.size = size;
+ this.time = size * SEC_IN_NANO;
+ this.total = dec(TPS).multiply(dec(SEC_IN_NANO)).multiply(dec(size));
+ this.samples = new java.math.BigDecimal[size];
+ this.times = new long[size];
+ for (int i = 0; i < size; i++) {
+ this.samples[i] = dec(TPS);
+ this.times[i] = SEC_IN_NANO;
+ }
+ }
+
+ private static java.math.BigDecimal dec(long t) {
+ return new java.math.BigDecimal(t);
+ }
+ public void add(java.math.BigDecimal x, long t) {
+ time -= times[index];
+ total = total.subtract(samples[index].multiply(dec(times[index])));
+ samples[index] = x;
+ times[index] = t;
+ time += t;
+ total = total.add(x.multiply(dec(t)));
+ if (++index == size) {
+ index = 0;
+ }
+ }
+
+ public double getAverage() {
+ return total.divide(dec(time), 30, java.math.RoundingMode.HALF_UP).doubleValue();
+ }
+ }
+ private static final java.math.BigDecimal TPS_BASE = new java.math.BigDecimal(1E9).multiply(new java.math.BigDecimal(SAMPLE_INTERVAL));
+ // Paper End
// Spigot End
public void run() {
@@ -781,30 +832,38 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
// Spigot start
Arrays.fill( recentTps, 20 );
- long curTime, tickSection = SystemUtils.getMonotonicMillis(), tickCount = 1;
+ long start = System.nanoTime(), curTime, tickSection = start; // Paper - Further improve server tick loop
+ lastTick = start - TICK_TIME; // Paper
while (this.isRunning) {
- long i = (curTime = SystemUtils.getMonotonicMillis()) - this.nextTick;
+ long i = ((curTime = System.nanoTime()) / (1000L * 1000L)) - this.nextTick; // Paper
if (i > 5000L && this.nextTick - this.lastOverloadTime >= 30000L) { // CraftBukkit
long j = i / 50L;
if (server.getWarnOnOverload()) // CraftBukkit
- MinecraftServer.LOGGER.warn("Can't keep up! Is the server overloaded? Running {}ms or {} ticks behind", i, j);
+ MinecraftServer.LOGGER.warn("Can't keep up! Is the server overloaded? Running {}ms or {} ticks behind", i, j);
this.nextTick += j * 50L;
this.lastOverloadTime = this.nextTick;
}
- if ( tickCount++ % SAMPLE_INTERVAL == 0 )
+ if ( ++MinecraftServer.currentTick % SAMPLE_INTERVAL == 0 )
{
- double currentTps = 1E3 / ( curTime - tickSection ) * SAMPLE_INTERVAL;
- recentTps[0] = calcTps( recentTps[0], 0.92, currentTps ); // 1/exp(5sec/1min)
- recentTps[1] = calcTps( recentTps[1], 0.9835, currentTps ); // 1/exp(5sec/5min)
- recentTps[2] = calcTps( recentTps[2], 0.9945, currentTps ); // 1/exp(5sec/15min)
+ final long diff = curTime - tickSection;
+ java.math.BigDecimal currentTps = TPS_BASE.divide(new java.math.BigDecimal(diff), 30, java.math.RoundingMode.HALF_UP);
+ tps1.add(currentTps, diff);
+ tps5.add(currentTps, diff);
+ tps15.add(currentTps, diff);
+ // Backwards compat with bad plugins
+ recentTps[0] = tps1.getAverage();
+ recentTps[1] = tps5.getAverage();
+ recentTps[2] = tps15.getAverage();
+ // Paper end
tickSection = curTime;
}
// Spigot end
- MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
+ //MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit // Paper - don't overwrite current tick time
+ lastTick = curTime;
this.nextTick += 50L;
if (this.T) {
this.T = false;
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index f49bd144ff..6446f68b67 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1929,6 +1929,17 @@ public final class CraftServer implements Server {
return CraftMagicNumbers.INSTANCE;
}
+ // Paper - Add getTPS API - Further improve tick loop
+ @Override
+ public double[] getTPS() {
+ return new double[] {
+ net.minecraft.server.MinecraftServer.getServer().tps1.getAverage(),
+ net.minecraft.server.MinecraftServer.getServer().tps5.getAverage(),
+ net.minecraft.server.MinecraftServer.getServer().tps15.getAverage()
+ };
+ }
+ // Paper end
+
private final Spigot spigot = new Spigot()
{
diff --git a/src/main/java/org/spigotmc/TicksPerSecondCommand.java b/src/main/java/org/spigotmc/TicksPerSecondCommand.java
index be2e31deae..6d21c32692 100644
--- a/src/main/java/org/spigotmc/TicksPerSecondCommand.java
+++ b/src/main/java/org/spigotmc/TicksPerSecondCommand.java
@@ -1,8 +1,5 @@
package org.spigotmc;
-import com.google.common.base.Joiner;
-import net.minecraft.server.MinecraftServer;
-import com.google.common.collect.Iterables;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
@@ -26,18 +23,20 @@ public class TicksPerSecondCommand extends Command
return true;
}
- StringBuilder sb = new StringBuilder( ChatColor.GOLD + "TPS from last 1m, 5m, 15m: " );
- for ( double tps : MinecraftServer.getServer().recentTps )
- {
- sb.append( format( tps ) );
- sb.append( ", " );
+ // Paper start - Further improve tick handling
+ double[] tps = org.bukkit.Bukkit.getTPS();
+ String[] tpsAvg = new String[tps.length];
+
+ for ( int i = 0; i < tps.length; i++) {
+ tpsAvg[i] = format( tps[i] );
}
- sender.sendMessage( sb.substring( 0, sb.length() - 2 ) );
+ sender.sendMessage( ChatColor.GOLD + "TPS from last 1m, 5m, 15m: " + org.apache.commons.lang.StringUtils.join(tpsAvg, ", "));
+ // Paper end
return true;
}
- private String format(double tps)
+ private static String format(double tps) // Paper - Made static
{
return ( ( tps > 18.0 ) ? ChatColor.GREEN : ( tps > 16.0 ) ? ChatColor.YELLOW : ChatColor.RED ).toString()
+ ( ( tps > 20.0 ) ? "*" : "" ) + Math.min( Math.round( tps * 100.0 ) / 100.0, 20.0 );
--
2.22.0