cc6fd371b2
Fixes #6357 Closes #6508 Closes #6358
21 Zeilen
1.1 KiB
Diff
21 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Callahan <mr.callahhh@gmail.com>
|
|
Date: Mon, 13 Jan 2020 23:47:28 -0600
|
|
Subject: [PATCH] Prevent sync chunk loads when villagers try to find beds
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java b/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java
|
|
index 455774a211c679367c6e7845a11159ad84ca07e2..673b6e60731d440cc02b1e86bfba50e6ebeb0da9 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java
|
|
@@ -41,7 +41,8 @@ public class SleepInBed extends Behavior<LivingEntity> {
|
|
}
|
|
}
|
|
|
|
- BlockState blockState = world.getBlockState(globalPos.pos());
|
|
+ BlockState blockState = world.getTypeIfLoaded(globalPos.pos()); // Paper
|
|
+ if (blockState == null) { return false; } // Paper
|
|
return globalPos.pos().closerThan(entity.position(), 2.0D) && blockState.is(BlockTags.BEDS) && !blockState.getValue(BedBlock.OCCUPIED);
|
|
}
|
|
}
|