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Paper-Old/Spigot-Server-Patches/0164-Fix-MC-117075-TE-Unload-Lag-Spike.patch
Jake Potrebic 899bc53b79
Updated Upstream (Bukkit/CraftBukkit) (#4779)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f47abd88 SPIGOT-6242: Fix some file line endings
de96535b SPIGOT-6234: enum classes don't serialize properly when implementing ConfigurationSerializable

CraftBukkit Changes:
4475707d SPIGOT-6244: /spawnpoint ignores angle
8b3b096d SPIGOT-6242: Fix some file line endings
4b33c749 SPIGOT-6186: Canceling a CreatureSpawnEvent​ results in a "Unable to summon entity due to duplicate UUIDs" error
2b3ca726 SPIGOT-6236: Vehicle passenger portal cooldown does not change
2020-11-17 22:45:18 -05:00

24 Zeilen
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: mezz <tehgeek@gmail.com>
Date: Wed, 9 Aug 2017 17:51:22 -0500
Subject: [PATCH] Fix MC-117075: TE Unload Lag Spike
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index c8e767a32483584d57a5c42e87fba2c63d7f9e6b..4d1a720bf7043a60546e165921def29b4465e72a 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -673,7 +673,11 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
gameprofilerfiller.enter("blockEntities");
timings.tileEntityTick.startTiming(); // Spigot
if (!this.tileEntityListUnload.isEmpty()) {
- this.tileEntityListTick.removeAll(this.tileEntityListUnload);
+ // Paper start - Use alternate implementation with faster contains
+ java.util.Set<TileEntity> toRemove = java.util.Collections.newSetFromMap(new java.util.IdentityHashMap<>());
+ toRemove.addAll(tileEntityListUnload);
+ this.tileEntityListTick.removeAll(toRemove);
+ // Paper end
//this.tileEntityList.removeAll(this.tileEntityListUnload); // Paper - remove unused list
this.tileEntityListUnload.clear();
}