f4e3b4e439
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 5b680f0b Note maximum objective score length in documentation CraftBukkit Changes:5932f8a7
Load default world spawn areas in consistent order3a5dc78f
Fix confusing migration message appearing on fresh server516a408f
Remove redundant CraftBukkit change for secondary world data73a2c749
Process conversation input on the main thread.100c3f07
Cap Objective Score Length6e842759
Cross World Entity Teleportation7deba1c6
Check for blank OfflinePlayer Namesf2746a5e
Descriptive kick reasons instead of Nope!b0212308
Cap Channel Registrationsa610dcd8
Identify CraftScheduler threads with useful names Spigot Changes: 19c3c5a5 Rebuild patches
33 Zeilen
1.4 KiB
Diff
33 Zeilen
1.4 KiB
Diff
From 964250b1664b2cc7b6f0e3e9ef6dcc27e7f53002 Mon Sep 17 00:00:00 2001
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From: Minecrell <minecrell@minecrell.net>
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Date: Fri, 13 Jul 2018 14:54:43 +0200
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Subject: [PATCH] Refresh player inventory when cancelling
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PlayerInteractEntityEvent
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When interacting with entities with an item, the client will assume
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the interaction is successful, and update the held item on the
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client. However, if the interaction is cancelled on the server side,
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the client will still mistakenly remove/replace the item in hand.
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Examples for this are milking cows with a bucket or dyeing sheep.
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The bucket is replaced with milk and the dye removed from inventory.
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Refresh the player inventory when PlayerInteractEntityEvent is
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cancelled to avoid this problem.
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 153c02818..4e707b854 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1929,6 +1929,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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}
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if (event.isCancelled()) {
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+ this.player.updateInventory(this.player.activeContainer); // Paper - Refresh player inventory
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return;
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}
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// CraftBukkit end
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--
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2.20.1
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