Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/Spigot-Server-Patches/0336-Use-more-reasonable-thread-count-default-for-bootstr.patch
Zach Brown 70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00

23 Zeilen
910 B
Diff

From 751ed975c22f7fd9c400d0c038fddd3f23c5d158 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 23 Oct 2018 23:14:38 -0400
Subject: [PATCH] Use more reasonable thread count default for bootstrap
diff --git a/src/main/java/net/minecraft/server/SystemUtils.java b/src/main/java/net/minecraft/server/SystemUtils.java
index 5fae5a123..6bc576f10 100644
--- a/src/main/java/net/minecraft/server/SystemUtils.java
+++ b/src/main/java/net/minecraft/server/SystemUtils.java
@@ -66,7 +66,7 @@ public class SystemUtils {
}
private static ExecutorService k() {
- int i = MathHelper.clamp(Runtime.getRuntime().availableProcessors() - 1, 1, 7);
+ int i = Math.min(6, Math.max(Runtime.getRuntime().availableProcessors() - 2, 2)); // Paper - use more reasonable default - 2 is hard minimum to avoid using unlimited threads
Object object;
if (i <= 0) {
--
2.21.0