20503beee5
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
33 Zeilen
2.1 KiB
Diff
33 Zeilen
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 12 Nov 2022 10:08:58 -0800
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Subject: [PATCH] ensure reset EnderDragon boss event name
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Fix MC-257487
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diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
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index 8cf4ae35eb66e69de32295d707db6845b4b02962..e9eb32469a5c03f7a3677ef50fd4541c1ed662ad 100644
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--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
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+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
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@@ -68,7 +68,8 @@ public class EndDragonFight {
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private static final int GATEWAY_DISTANCE = 96;
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public static final int DRAGON_SPAWN_Y = 128;
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private static final Predicate<Entity> VALID_PLAYER = EntitySelector.ENTITY_STILL_ALIVE.and(EntitySelector.withinDistance(0.0D, 128.0D, 0.0D, 192.0D));
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- public final ServerBossEvent dragonEvent = (ServerBossEvent)(new ServerBossEvent(Component.translatable("entity.minecraft.ender_dragon"), BossEvent.BossBarColor.PINK, BossEvent.BossBarOverlay.PROGRESS)).setPlayBossMusic(true).setCreateWorldFog(true);
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+ private static final Component DEFAULT_BOSS_EVENT_NAME = Component.translatable("entity.minecraft.ender_dragon"); // Paper
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+ public final ServerBossEvent dragonEvent = (ServerBossEvent)(new ServerBossEvent(DEFAULT_BOSS_EVENT_NAME, BossEvent.BossBarColor.PINK, BossEvent.BossBarOverlay.PROGRESS)).setPlayBossMusic(true).setCreateWorldFog(true); // Paper
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public final ServerLevel level;
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private final ObjectArrayList<Integer> gateways = new ObjectArrayList<>();
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private final BlockPattern exitPortalPattern;
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@@ -450,6 +451,10 @@ public class EndDragonFight {
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this.ticksSinceDragonSeen = 0;
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if (dragon.hasCustomName()) {
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this.dragonEvent.setName(dragon.getDisplayName());
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+ // Paper start - reset to default name
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+ } else {
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+ this.dragonEvent.setName(DEFAULT_BOSS_EVENT_NAME);
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+ // Paper end
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}
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}
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