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Paper-Old/patches/server/0918-Ignore-impossible-spawn-tick.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: dannyball710 <dannyball710@gmail.com>
Date: Sat, 12 Feb 2022 23:42:48 +0800
Subject: [PATCH] Ignore impossible spawn tick
diff --git a/src/main/java/net/minecraft/world/level/BaseSpawner.java b/src/main/java/net/minecraft/world/level/BaseSpawner.java
index 0e7c2e7640ff2a2cdc3088dcb56314026bfaf95f..af799b61cec48ca290ed66cb47cfc0b244ac41a7 100644
--- a/src/main/java/net/minecraft/world/level/BaseSpawner.java
+++ b/src/main/java/net/minecraft/world/level/BaseSpawner.java
@@ -80,6 +80,7 @@ public abstract class BaseSpawner {
}
public void serverTick(ServerLevel world, BlockPos pos) {
+ if (spawnCount <= 0 || maxNearbyEntities <= 0) return; // Paper - Ignore impossible spawn tick
// Paper start - Configurable mob spawner tick rate
if (spawnDelay > 0 && --tickDelay > 0) return;
tickDelay = world.paperConfig().tickRates.mobSpawner;