d8847bc1f3
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fde5602a PR-927: Add PlayerRecipeBookSettingsChangeEvent 949ff217 PR-930: Add methods to get/set evoker fang attack delay f6f7c79d SPIGOT-7514, PR-929: Add "Enchantment Roll" API to enchant items according to Minecraft mechanics d40e22da PR-712: Add API to get full result of crafting items CraftBukkit Changes: c8feb0629 PR-1291: Improve precondition message in Entity#playEffect 482c56a00 PR-1285: Add PlayerRecipeBookSettingsChangeEvent cdf798800 PR-1290: Add methods to get/set evoker fang attack delay 2c1b5f78f SPIGOT-7514, PR-1289: Add "Enchantment Roll" API to enchant items according to Minecraft mechanics 6aa644ae9 PR-992: Add API to get full result of crafting items ffb1319bc PR-1287: Fix scoreboards not updating in Player#setStatistic
92 Zeilen
5.5 KiB
Diff
92 Zeilen
5.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sat, 25 Jun 2022 19:45:20 -0400
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Subject: [PATCH] Send block entities after destroy prediction
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Minecraft's prediction system does not handle block entities, so if we are manually sending block entities during
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block breaking we need to set it after the prediction is finished. This fixes block entities not showing when cancelling the BlockBreakEvent.
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index 3fe747fdc4500bd65029446f63e314031d71ed4a..19573bfb05d7f9641964c76e6670e4a7658a1bbd 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -62,6 +62,8 @@ public class ServerPlayerGameMode {
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private BlockPos delayedDestroyPos;
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private int delayedTickStart;
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private int lastSentState;
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+ public boolean captureSentBlockEntities = false; // Paper
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+ public boolean capturedBlockEntity = false; // Paper
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public ServerPlayerGameMode(ServerPlayer player) {
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this.gameModeForPlayer = GameType.DEFAULT_MODE;
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@@ -188,10 +190,7 @@ public class ServerPlayerGameMode {
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this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
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this.debugLogging(pos, false, sequence, "may not interact");
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// Update any tile entity data for this block
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- BlockEntity tileentity = this.level.getBlockEntity(pos);
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- if (tileentity != null) {
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- this.player.connection.send(tileentity.getUpdatePacket());
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- }
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+ capturedBlockEntity = true; // Paper - send block entity after predicting
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// CraftBukkit end
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return;
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}
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@@ -207,10 +206,7 @@ public class ServerPlayerGameMode {
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// Paper end
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this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
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// Update any tile entity data for this block
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- BlockEntity tileentity = this.level.getBlockEntity(pos);
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- if (tileentity != null) {
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- this.player.connection.send(tileentity.getUpdatePacket());
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- }
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+ capturedBlockEntity = true; // Paper - send block entity after predicting
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return;
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}
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// CraftBukkit end
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@@ -394,10 +390,12 @@ public class ServerPlayerGameMode {
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}
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// Update any tile entity data for this block
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+ if (!captureSentBlockEntities) { // Paper - Toggle this location for capturing as this is used for api
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BlockEntity tileentity = this.level.getBlockEntity(pos);
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if (tileentity != null) {
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this.player.connection.send(tileentity.getUpdatePacket());
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}
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+ } else {capturedBlockEntity = true;} // Paper end
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return false;
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}
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}
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index ffc6b7e7349ea1088b9ed5e13686d7bd9483aa1c..372015adb4f198c131d1a5f239e75f862ab5fdd7 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1752,8 +1752,28 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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return;
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}
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// Paper end - Don't allow digging in unloaded chunks
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+ // Paper start - send block entities after prediction
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+ this.player.gameMode.capturedBlockEntity = false;
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+ this.player.gameMode.captureSentBlockEntities = true;
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+ // Paper end - send block entities after prediction
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this.player.gameMode.handleBlockBreakAction(blockposition, packetplayinblockdig_enumplayerdigtype, packet.getDirection(), this.player.level().getMaxBuildHeight(), packet.getSequence());
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this.player.connection.ackBlockChangesUpTo(packet.getSequence());
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+ // Paper start - send block entities after prediction
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+ this.player.gameMode.captureSentBlockEntities = false;
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+ // If a block entity was modified speedup the block change ack to avoid the block entity
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+ // being overriden.
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+ if (this.player.gameMode.capturedBlockEntity) {
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+ // manually tick
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+ this.send(new ClientboundBlockChangedAckPacket(this.ackBlockChangesUpTo));
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+ this.player.connection.ackBlockChangesUpTo = -1;
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+
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+ this.player.gameMode.capturedBlockEntity = false;
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+ BlockEntity tileentity = this.player.level().getBlockEntity(blockposition);
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+ if (tileentity != null) {
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+ this.player.connection.send(tileentity.getUpdatePacket());
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+ }
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+ }
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+ // Paper end - send block entities after prediction
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return;
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default:
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throw new IllegalArgumentException("Invalid player action");
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