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Paper-Old/patches/server/0704-fix-various-menus-with-empty-level-accesses.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

24 Zeilen
1.0 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sun, 11 Jul 2021 12:52:56 -0700
Subject: [PATCH] fix various menus with empty level accesses
diff --git a/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java b/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java
index c96b04f045dda384cdee9254a1765ef97e5f7f03..f00a957a0f55e69f93e6d7dc80193304447c3dcb 100644
--- a/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java
+++ b/src/main/java/net/minecraft/world/inventory/ContainerLevelAccess.java
@@ -27,6 +27,12 @@ public interface ContainerLevelAccess {
public <T> Optional<T> evaluate(BiFunction<Level, BlockPos, T> getter) {
return Optional.empty();
}
+ // Paper start
+ @Override
+ public org.bukkit.Location getLocation() {
+ return null;
+ }
+ // Paper end
};
static ContainerLevelAccess create(final Level world, final BlockPos pos) {