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Paper-Old/patches/server/0527-Remove-stale-POIs.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

23 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sat, 9 Jan 2021 14:17:07 +0100
Subject: [PATCH] Remove stale POIs
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index fe376f3224ed4083d0bfc20911fc059d7b32e2c9..d24520f3c11fb93c470ad021ba4bdc5f2db43ac4 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -2065,6 +2065,11 @@ public class ServerLevel extends Level implements WorldGenLevel {
});
optional1.ifPresent((holder) -> {
this.getServer().execute(() -> {
+ // Paper start
+ if (optional.isEmpty() && this.getPoiManager().exists(blockposition1, poiType -> true)) {
+ this.getPoiManager().remove(blockposition1);
+ }
+ // Paper end
this.getPoiManager().add(blockposition1, holder);
DebugPackets.sendPoiAddedPacket(this, blockposition1);
});