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Paper-Old/Spigot-Server-Patches/0214-getPlayerUniqueId-API.patch
Spottedleaf 5c7081fecc Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories

CraftBukkit Changes:
4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories
e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.
d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs

* Bring Chunk load checks in-line with spigot

As of the last upstream merge spigot now checks ticket level status
when returning loaded chunks for a world from api. Now our checks
will respect that decision.

* Fix spawn ticket levels

Vanilla would keep the inner chunks of spawn available for ticking,
however my changes made all chunks non-ticking. Resolve by changing
ticket levels for spawn chunks inside the border to respect this
behavior.


* Make World#getChunkIfLoadedImmediately return only entity ticking chunks

Mojang appears to be using chunks with level > 33 (non-ticking chunks)
as cached chunks and not actually loaded chunks.

* Bring all loaded checks in line with spigot

Loaded chunks must be at least border  chunks, or level <= 33
2019-06-14 03:27:40 +01:00

45 Zeilen
1.7 KiB
Diff

From da1dbeeafbe7a28fe90ce0401b8fef7e0d1c2630 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 22 Mar 2018 01:40:24 -0400
Subject: [PATCH] getPlayerUniqueId API
Gets the unique ID of the player currently known as the specified player name
In Offline Mode, will return an Offline UUID
This is a more performant way to obtain a UUID for a name than loading an OfflinePlayer
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 5e9e601bf4..f6c5a9c364 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1355,6 +1355,26 @@ public final class CraftServer implements Server {
return recipients.size();
}
+ // Paper start
+ @Nullable
+ public UUID getPlayerUniqueId(String name) {
+ Player player = Bukkit.getPlayerExact(name);
+ if (player != null) {
+ return player.getUniqueId();
+ }
+ GameProfile profile;
+ // Only fetch an online UUID in online mode
+ if (net.minecraft.server.MinecraftServer.getServer().getOnlineMode()
+ || (org.spigotmc.SpigotConfig.bungee && com.destroystokyo.paper.PaperConfig.bungeeOnlineMode)) {
+ profile = console.getUserCache().getProfile( name );
+ } else {
+ // Make an OfflinePlayer using an offline mode UUID since the name has no profile
+ profile = new GameProfile(UUID.nameUUIDFromBytes(("OfflinePlayer:" + name).getBytes(Charsets.UTF_8)), name);
+ }
+ return profile != null ? profile.getId() : null;
+ }
+ // Paper end
+
@Override
@Deprecated
public OfflinePlayer getOfflinePlayer(String name) {
--
2.21.0