835bc39b03
Updated Upstream (Bukkit/CraftBukkit/Spigot) Bukkit Changes: 2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields e0fc6572 SPIGOT-4309: Add "forced" display of particles efeeab2f Add index to README.md for easier navigation f502bc6f Update to Minecraft 1.13.1 CraftBukkit Changes:d0bb0a1d
Fix some tests randomly failing997d378d
Fix client stall in specific teleportation scenariosb3dc2366
SPIGOT-4307: Fix hacky API for banners on shields2a271162
SPIGOT-4301: Fix more invalid enchants5d0d83bb
SPIGOT-4309: Add "forced" display of particlesa6772578
Add additional tests for CraftBlockDatace1af0c3
Update to Minecraft 1.13.1 Spigot Changes: 2440e189 Rebuild patches 4ecffced Update to Minecraft 1.13.1
55 Zeilen
2.0 KiB
Diff
55 Zeilen
2.0 KiB
Diff
From eb524154c7e3ef486d64f2b1f84ab77b4a6c00fb Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Fri, 29 Jun 2018 00:19:19 -0400
|
|
Subject: [PATCH] LivingEntity Hand Raised/Item Use API
|
|
|
|
How long an entity has raised hands to charge an attack or use an item
|
|
|
|
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
|
|
index 932cc249a..41619f09a 100644
|
|
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
|
|
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
|
|
@@ -10,6 +10,7 @@ import org.bukkit.Material;
|
|
import org.bukkit.attribute.Attributable;
|
|
import org.bukkit.block.Block;
|
|
import org.bukkit.inventory.EntityEquipment;
|
|
+import org.bukkit.inventory.ItemStack;
|
|
import org.bukkit.potion.PotionEffect;
|
|
import org.bukkit.potion.PotionEffectType;
|
|
import org.bukkit.projectiles.ProjectileSource;
|
|
@@ -424,5 +425,31 @@ public interface LivingEntity extends Attributable, Entity, Damageable, Projecti
|
|
* @param delay Delay in ticks
|
|
*/
|
|
void setShieldBlockingDelay(int delay);
|
|
+
|
|
+ /**
|
|
+ * Get's the item being actively "used" or consumed.
|
|
+ * @return The item. Will be null if no active item.
|
|
+ */
|
|
+ ItemStack getActiveItem();
|
|
+
|
|
+ /**
|
|
+ * Get's remaining time a player needs to keep hands raised with an item to finish using it.
|
|
+ * @return Remaining ticks to use the item
|
|
+ */
|
|
+ int getItemUseRemainingTime();
|
|
+
|
|
+ /**
|
|
+ * Get how long the players hands have been raised (Charging Bow attack, using a potion, etc)
|
|
+ *
|
|
+ * @return Get how long the players hands have been raised (Charging Bow attack, using a potion, etc)
|
|
+ */
|
|
+ int getHandRaisedTime();
|
|
+
|
|
+ /**
|
|
+ * Whether or not this entity is using or charging an attack (Bow pulled back, drinking potion, eating food)
|
|
+ *
|
|
+ * @return Whether or not this entity is using or charging an attack (Bow pulled back, drinking potion, eating food)
|
|
+ */
|
|
+ boolean isHandRaised();
|
|
// Paper end
|
|
}
|
|
--
|
|
2.18.0
|
|
|