96d5e6ca48
Currently includes generated key holder classes for types used in the Registry Modification API
104 Zeilen
3.5 KiB
Diff
104 Zeilen
3.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: RodneyMKay <36546810+RodneyMKay@users.noreply.github.com>
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Date: Wed, 8 Sep 2021 22:15:43 +0200
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Subject: [PATCH] Add PlayerPickItemEvent
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diff --git a/src/main/java/io/papermc/paper/event/player/PlayerPickItemEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerPickItemEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..f3011d00c9d62ebf4c0d10a04c05c0497fd8e5a3
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/event/player/PlayerPickItemEvent.java
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@@ -0,0 +1,91 @@
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+package io.papermc.paper.event.player;
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+
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+import org.apache.commons.lang3.Validate;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.jetbrains.annotations.NotNull;
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+import org.jetbrains.annotations.Range;
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+
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+/**
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+ * Event that is fired when a player uses the pick item functionality (middle-clicking a block to get the appropriate
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+ * item). However, note that this event will only trigger if an item has to be moved from the inventory to the hotbar.
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+ * After the handling of this event, the contents of the source and the target slot will be swapped and the currently
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+ * selected hotbar slot of the player will be set to the target slot.
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+ * <p>
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+ * Note: This event will not be fired for players in creative mode.
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+ */
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+public class PlayerPickItemEvent extends PlayerEvent implements Cancellable {
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+ private static final HandlerList HANDLER_LIST = new HandlerList();
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+ private int targetSlot;
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+ private int sourceSlot;
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+ private boolean cancelled;
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+
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+ public PlayerPickItemEvent(@NotNull Player player, int targetSlot, int sourceSlot) {
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+ super(player);
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+ this.targetSlot = targetSlot;
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+ this.sourceSlot = sourceSlot;
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+ }
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+
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+ /**
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+ * Returns the slot the item that is being picked goes into.
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+ *
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+ * @return hotbar slot (0-8 inclusive)
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+ */
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+ @Range(from = 0, to = 8)
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+ public int getTargetSlot() {
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+ return this.targetSlot;
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+ }
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+
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+ /**
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+ * Changes the slot the item that is being picked goes into.
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+ *
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+ * @param targetSlot hotbar slot (0-8 inclusive)
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+ */
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+ public void setTargetSlot(@Range(from = 0, to = 8) int targetSlot) {
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+ Validate.isTrue(targetSlot >= 0 && targetSlot <= 8, "Target slot must be in range 0 - 8 (inclusive)");
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+ this.targetSlot = targetSlot;
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+ }
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+
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+ /**
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+ * Returns the slot in which the item that will be put into the players hotbar is located.
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+ *
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+ * @return player inventory slot (0-35 inclusive)
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+ */
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+ @Range(from = 0, to = 35)
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+ public int getSourceSlot() {
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+ return this.sourceSlot;
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+ }
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+
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+ /**
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+ * Change the source slot from which the item that will be put in the players hotbar will be taken.
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+ *
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+ * @param sourceSlot player inventory slot (0-35 inclusive)
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+ */
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+ public void setSourceSlot(@Range(from = 0, to = 35) int sourceSlot) {
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+ Validate.isTrue(sourceSlot >= 0 && sourceSlot <= 35, "Source slot must be in range of the players inventorys slot ids");
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+ this.sourceSlot = sourceSlot;
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+ }
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return this.cancelled;
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+ }
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+
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ this.cancelled = cancel;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return HANDLER_LIST;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return HANDLER_LIST;
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+ }
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+}
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