96d5e6ca48
Currently includes generated key holder classes for types used in the Registry Modification API
35 Zeilen
1.4 KiB
Diff
35 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TreyRuffy <TreyRuffy@users.noreply.github.com>
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Date: Fri, 27 May 2022 02:25:38 -0600
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Subject: [PATCH] Flying Fall Damage API
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 03b4f90ba0cdab27b1ce47eef5489e8639f6d960..7df1dd673cd75cb4dc29bbe2c538d0131eeff03e 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -1702,6 +1702,23 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*/
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public void setAllowFlight(boolean flight);
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+ // Paper start - flying fall damage
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+ /**
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+ * Allows you to enable fall damage while {@link #getAllowFlight()} is {@code true}
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+ *
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+ * @param flyingFallDamage Enables fall damage when {@link #getAllowFlight()} is {@code true}
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+ */
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+ public void setFlyingFallDamage(@NotNull net.kyori.adventure.util.TriState flyingFallDamage);
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+
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+ /**
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+ * Allows you to get if fall damage is enabled while {@link #getAllowFlight()} is {@code true}
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+ *
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+ * @return A tristate of whether fall damage is enabled, not set, or disabled when {@link #getAllowFlight()} is {@code true}
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+ */
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+ @NotNull
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+ public net.kyori.adventure.util.TriState hasFlyingFallDamage();
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+ // Paper end
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+
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/**
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* Hides a player from this player
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*
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