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Paper-Old/Spigot-Server-Patches/0073-Entity-AddTo-RemoveFrom-World-Events.patch
Jake Potrebic 899bc53b79
Updated Upstream (Bukkit/CraftBukkit) (#4779)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f47abd88 SPIGOT-6242: Fix some file line endings
de96535b SPIGOT-6234: enum classes don't serialize properly when implementing ConfigurationSerializable

CraftBukkit Changes:
4475707d SPIGOT-6244: /spawnpoint ignores angle
8b3b096d SPIGOT-6242: Fix some file line endings
4b33c749 SPIGOT-6186: Canceling a CreatureSpawnEvent​ results in a "Unable to summon entity due to duplicate UUIDs" error
2b3ca726 SPIGOT-6236: Vehicle passenger portal cooldown does not change
2020-11-17 22:45:18 -05:00

28 Zeilen
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 28 Mar 2016 20:32:58 -0400
Subject: [PATCH] Entity AddTo/RemoveFrom World Events
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 058d222b97c2698518f165f5a5b59fb2aed565fa..f2d3ca17cd136db1e669477c15e660a8d39b0534 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1103,7 +1103,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
if (entity instanceof EntityInsentient) {
this.navigators.remove(((EntityInsentient) entity).getNavigation());
}
-
+ new com.destroystokyo.paper.event.entity.EntityRemoveFromWorldEvent(entity.getBukkitEntity()).callEvent(); // Paper - fire while valid
entity.valid = false; // CraftBukkit
}
@@ -1141,6 +1141,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
entity.origin = entity.getBukkitEntity().getLocation();
}
// Paper end
+ new com.destroystokyo.paper.event.entity.EntityAddToWorldEvent(entity.getBukkitEntity()).callEvent(); // Paper - fire while valid
}
}