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Paper-Old/Spigot-Server-Patches/0364-Avoid-dimension-id-collisions.patch
Shane Freeder 7a73ce03e9
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
3108e64a SPIGOT-4193: API for selecting entities by strings

CraftBukkit Changes:
ad6070df SPIGOT-4193: API for selecting entities by strings
2019-01-31 04:49:52 +00:00

26 Zeilen
1.1 KiB
Diff

From 0e6ec29dc3477ddae58d262913c67ecd0b33502c Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Tue, 25 Sep 2018 06:53:43 +0200
Subject: [PATCH] Avoid dimension id collisions
getDimensionId() returns the dimension id - 1. So without this patch
we would reuse an existing dimension id, if some other dimension was
unloaded before.
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 69bcc941e..5fca9e4bd 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -975,7 +975,7 @@ public final class CraftServer implements Server {
boolean used = false;
do {
for (WorldServer server : console.getWorlds()) {
- used = server.dimension.getDimensionID() == dimension;
+ used = server.dimension.getDimensionID() + 1 == dimension; // Paper - getDimensionID returns the dimension - 1, so we have to add 1
if (used) {
dimension++;
break;
--
2.20.1