cfe3ad1b0f
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 45d9c73c SPIGOT-7043: EnderChest does not implement Lidded 86b95f34 SPIGOT-7047: Add Player#getLastDeathLocation CraftBukkit Changes: b2557f6ac SPIGOT-7041: Custom BiomeProvider not used when world set to type FLAT 732c50cab SPIGOT-7043: EnderChest does not implement Lidded 6209029ea SPIGOT-7048: addPassenger() not working when vehicle is player 3aa7836df SPIGOT-7047: Add Player#getLastDeathLocation 7d522cd26 SPIGOT-7050: Enchantment data of items will not be saved correctly when saved in YAML configuration file Spigot Changes: 1dffefb4 Rebuild patches
75 Zeilen
3.3 KiB
Diff
75 Zeilen
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 5 Mar 2022 17:12:52 -0800
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Subject: [PATCH] Fix save problems on shutdown
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- Save level.dat first, in case the shutdown is killed later
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- Force run minecraftserver tasks and the chunk source tasks
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while waiting for the chunk system to empty, as there's simply
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too much trash that could prevent them from executing during
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the chunk source tick (i.e "time left in tick" logic).
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- Set forceTicks to true, so that player packets are always
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processed so that the main process queue can be drained
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 1bc400cf245ba3110e8874a4f2837a91d0f70916..60de49a9888b6dfe17dcb0d9dd0dd3d2e7d829aa 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -953,6 +953,13 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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}
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+ // Paper start - let's be a little more intelligent around crashes
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+ // make sure level.dat saves
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+ for (ServerLevel level : this.getAllLevels()) {
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+ level.saveLevelDat();
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+ }
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+ // Paper end - let's be a little more intelligent around crashes
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+
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while (this.levels.values().stream().anyMatch((worldserver1) -> {
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return worldserver1.getChunkSource().chunkMap.hasWork();
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})) {
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@@ -965,9 +972,11 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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worldserver.getChunkSource().tick(() -> {
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return true;
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}, false);
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+ while (worldserver.getChunkSource().pollTask()); // Paper - drain tasks
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}
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- this.waitUntilNextTick();
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+ this.forceTicks = true; // Paper
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+ while (this.pollTask()); // Paper - drain tasks
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}
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this.saveAllChunks(false, true, false);
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@@ -1264,6 +1273,11 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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private boolean haveTime() {
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+ // Paper start
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+ if (this.forceTicks) {
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+ return true;
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+ }
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+ // Paper end
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// CraftBukkit start
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if (isOversleep) return canOversleep();// Paper - because of our changes, this logic is broken
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return this.forceTicks || this.runningTask() || Util.getMillis() < (this.mayHaveDelayedTasks ? this.delayedTasksMaxNextTickTime : this.nextTickTime);
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index cf3622930aab7ff62e293622ab1cd5ff97ee68f5..de0fe1743dbddc6ff548dc4c658955266600180f 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1278,7 +1278,13 @@ public class ServerLevel extends Level implements WorldGenLevel {
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}
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}
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+ // Paper start
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+ this.saveLevelDat();
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+ }
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+ public void saveLevelDat() {
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+ this.saveLevelData();
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+ // Paper end
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// CraftBukkit start - moved from MinecraftServer.saveChunks
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ServerLevel worldserver1 = this;
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