3e90a19183
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 304e83eb PR-1002: Improve documentation and implementation of getMaxStackSize e8215ea2 SPIGOT-7638: Library loader does not seem to resolve every dependency 79c595c0 SPIGOT-7637: Bad logic in checking nullability of AttributeModifier slots CraftBukkit Changes: 91b1fc3f1 SPIGOT-7644: Fix ItemMeta#getAsString 4e77a81e1 SPIGOT-7615: PlayerLeashEntityEvent cancelled eats lead 996f660f3 Do not remove leash knot if leasing to an existing leash knot gets cancelled f70367d42 SPIGOT-7643: Fix inverted leash event cancelled usage and remove leash knot if no entity gets leashed 7ddb48294 SPIGOT-7640: Abnormal jumping height of wind charge 080c8711e SPIGOT-7639: Incoming plugin channels not working ad549847e Open a direct connection instead of pinging mojang server to check if it is reachable 38e2926c5 SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime
45 Zeilen
2.4 KiB
Diff
45 Zeilen
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 22 Jan 2017 18:07:56 -0500
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Subject: [PATCH] Cap Entity Collisions
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Limit a single entity to colliding a max of configurable times per tick.
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This will alleviate issues where living entities are hoarded in 1x1 pens
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This is not tied to the maxEntityCramming rule. Cramming will still apply
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just as it does in Vanilla, but entity pushing logic will be capped.
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You can set this to 0 to disable collisions.
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 10687787a5fd1a81ad5a625848db4649381eab67..9f906e51f236e84f6cee8eba4b7587edee7ce796 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -396,6 +396,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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public long activatedTick = Integer.MIN_VALUE;
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public void inactiveTick() { }
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// Spigot end
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+ protected int numCollisions = 0; // Paper - Cap entity collisions
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// Paper start - Entity origin API
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@javax.annotation.Nullable
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private org.bukkit.util.Vector origin;
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index c6e666f57c199b4408b32e076622ba05b42fcea9..134106c7c98c87e593157a794287973327d055fc 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3460,10 +3460,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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Iterator iterator1 = list.iterator();
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+ this.numCollisions = Math.max(0, this.numCollisions - this.level().paperConfig().collisions.maxEntityCollisions); // Paper - Cap entity collisions
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- while (iterator1.hasNext()) {
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+ while (iterator1.hasNext() && this.numCollisions < this.level().paperConfig().collisions.maxEntityCollisions) { // Paper - Cap entity collisions
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Entity entity1 = (Entity) iterator1.next();
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-
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+ entity1.numCollisions++; // Paper - Cap entity collisions
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+ this.numCollisions++; // Paper - Cap entity collisions
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this.doPush(entity1);
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}
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}
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