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Paper-Old/Spigot-Server-Patches/0276-Expand-Explosions-API.patch
Aikar 459987d69f
More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00

27 Zeilen
1.3 KiB
Diff

From b667575c43a3cf9270ccfda0640964d7a70fc453 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 20 Jun 2018 23:17:24 -0400
Subject: [PATCH] Expand Explosions API
Add Entity as a Source capability, and add more API choices, and on Location.
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 2db0742568..da141748bd 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -543,6 +543,11 @@ public class CraftWorld implements World {
public boolean createExplosion(double x, double y, double z, float power, boolean setFire, boolean breakBlocks) {
return !world.createExplosion(null, x, y, z, power, setFire, breakBlocks).wasCanceled;
}
+ // Paper start
+ public boolean createExplosion(Entity source, Location loc, float power, boolean setFire, boolean breakBlocks) {
+ return !world.createExplosion(source != null ? ((CraftEntity) source).getHandle() : null, loc.getX(), loc.getY(), loc.getZ(), power, setFire, breakBlocks).wasCanceled;
+ }
+ // Paper end
public boolean createExplosion(Location loc, float power) {
return createExplosion(loc, power, false);
--
2.19.0