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Paper-Old/patches/server/0423-Fix-numerous-item-duplication-issues-and-teleport-is.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 25 Apr 2020 06:46:35 -0400
Subject: [PATCH] Fix numerous item duplication issues and teleport issues
This notably fixes the newest "Donkey Dupe", but also fixes a lot
of dupe bugs in general around nether portals and entity world transfer
We also fix item duplication generically by anytime we clone an item
to drop it on the ground, destroy the source item.
This avoid an itemstack ever existing twice in the world state pre
clean up stage.
So even if something NEW comes up, it would be impossible to drop the
same item twice because the source was destroyed.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index e629e40285d09ffca71db3215941f302704463a3..143b6a5b9f3d481a693ed0b9ae96aef8b9d517d5 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -2154,11 +2154,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
} else {
// CraftBukkit start - Capture drops for death event
if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
- ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(stack));
+ ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
return null;
}
// CraftBukkit end
- ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack);
+ ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - clone so we can destroy original
+ stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
entityitem.setDefaultPickUpDelay();
// CraftBukkit start
@@ -2900,6 +2901,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
@Nullable
public Entity teleportTo(ServerLevel worldserver, BlockPos location) {
// CraftBukkit end
+ // Paper start - fix bad state entities causing dupes
+ if (!isAlive() || !valid) {
+ LOGGER.warn("Illegal Entity Teleport " + this + " to " + worldserver + ":" + location, new Throwable());
+ return null;
+ }
+ // Paper end
if (this.level instanceof ServerLevel && !this.isRemoved()) {
this.level.getProfiler().push("changeDimension");
// CraftBukkit start
@@ -2920,6 +2927,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
// CraftBukkit end
this.level.getProfiler().popPush("reloading");
+ // Paper start - Change lead drop timing to prevent dupe
+ if (this instanceof Mob) {
+ ((Mob) this).dropLeash(true, true); // Paper drop lead
+ }
+ // Paper end
Entity entity = this.getType().create((Level) worldserver);
if (entity != null) {
@@ -2933,10 +2945,6 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
// CraftBukkit start - Forward the CraftEntity to the new entity
this.getBukkitEntity().setHandle(entity);
entity.bukkitEntity = this.getBukkitEntity();
-
- if (this instanceof Mob) {
- ((Mob) this).dropLeash(true, false); // Unleash to prevent duping of leads.
- }
// CraftBukkit end
}
@@ -3061,7 +3069,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
}
public boolean canChangeDimensions() {
- return true;
+ return isAlive() && valid; // Paper
}
public float getBlockExplosionResistance(Explosion explosion, BlockGetter world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) {
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index bbde9b758643c087733064a126d90689d71830cf..069cdfce085909991a69ebec3004d407526d469d 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -611,7 +611,7 @@ public class ArmorStand extends LivingEntity {
for (i = 0; i < this.handItems.size(); ++i) {
itemstack = (ItemStack) this.handItems.get(i);
if (!itemstack.isEmpty()) {
- drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
this.handItems.set(i, ItemStack.EMPTY);
}
}
@@ -619,7 +619,7 @@ public class ArmorStand extends LivingEntity {
for (i = 0; i < this.armorItems.size(); ++i) {
itemstack = (ItemStack) this.armorItems.get(i);
if (!itemstack.isEmpty()) {
- drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
this.armorItems.set(i, ItemStack.EMPTY);
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 0cdcb8adf6879c08c88615023446acaf2282fbce..d49627866c9151ffe4be3eef3d944f0a7b3e8ffe 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -822,7 +822,8 @@ public class CraftEventFactory {
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
- world.dropItem(entity.getLocation(), stack);
+ world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
+ if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
}
return event;