928bcc8d3a
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09943450 Update SnakeYAML version 5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc 6f82b381 PR-788: Add getHand() to all relevant events CraftBukkit Changes: aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe 5329dd6fd PR-1107: Add getHand() to all relevant events 93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
21 Zeilen
1.6 KiB
Diff
21 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: lexikiq <noellekiq@gmail.com>
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Date: Sat, 17 Jul 2021 20:37:02 -0400
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Subject: [PATCH] Check player world in endPortalSoundRadius
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Fixes Spigot's endPortalSoundRadius not checking player worlds
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diff --git a/src/main/java/net/minecraft/world/item/EnderEyeItem.java b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
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index a88ffff41481d346a99762352094cdb4e8dd6cc2..0b3e9e4ed162a6d9e1f3f55b9522b75c94d13254 100644
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--- a/src/main/java/net/minecraft/world/item/EnderEyeItem.java
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+++ b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
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@@ -68,7 +68,7 @@ public class EnderEyeItem extends Item {
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double deltaX = soundPos.getX() - player.getX();
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double deltaZ = soundPos.getZ() - player.getZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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- if (world.spigotConfig.endPortalSoundRadius > 0 && distanceSquared > world.spigotConfig.endPortalSoundRadius * world.spigotConfig.endPortalSoundRadius) continue; // Spigot
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+ if (world.spigotConfig.endPortalSoundRadius > 0 && (distanceSquared > world.spigotConfig.endPortalSoundRadius * world.spigotConfig.endPortalSoundRadius || player.getLevel() != world)) continue; // Spigot // Paper - ensure recipient is in same world as portal
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if (distanceSquared > viewDistance * viewDistance) {
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double deltaLength = Math.sqrt(distanceSquared);
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double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;
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