Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/server/0527-Extend-block-drop-capture-to-capture-all-items-added.patch
2021-07-15 23:00:58 +00:00

53 Zeilen
3.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Thu, 17 Sep 2020 00:36:05 +0100
Subject: [PATCH] Extend block drop capture to capture all items added to the
world
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 3fc9847d26395a19abc5a16150ff8816a1b95dc8..c818a34e17718f0d60979aa24c7385ba3f1c7d8e 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -1166,6 +1166,13 @@ public class ServerLevel extends Level implements WorldGenLevel {
// WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getName(entity.getEntityType())); // CraftBukkit
return false;
} else {
+ // Paper start - capture all item additions to the world
+ if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) {
+ captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity);
+ return true;
+ }
+ // Paper end
+
if (!CraftEventFactory.doEntityAddEventCalling(this, entity, spawnReason)) {
return false;
}
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index e03ce8f89fcbfe6414877c0d1446865ee6474e38..ab1ac92ddd3810821e996426850c0cd11740fc2a 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -7,6 +7,7 @@ import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.EquipmentSlot;
+import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.DoubleHighBlockItem;
import net.minecraft.world.item.ItemStack;
@@ -428,10 +429,12 @@ public class ServerPlayerGameMode {
// return true; // CraftBukkit
}
// CraftBukkit start
+ java.util.List<ItemEntity> itemsToDrop = level.captureDrops; // Paper - store current list
+ level.captureDrops = null; // Paper - Remove this earlier so that we can actually drop stuff
if (event.isDropItems()) {
- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, level.captureDrops);
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - use stored ref
}
- level.captureDrops = null;
+ //world.captureDrops = null; // Paper - move up
// Drop event experience
if (flag && event != null) {