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Paper-Old/Spigot-Server-Patches/0575-Cache-block-data-strings.patch
Aikar 64ed429884
(FIRST 1.16.3): Update Paper to 1.16.3
This is a pretty tiny update with very little changed. Recommended to update
from 1.16.2 ASAP as 1.16.2 is now no longer supported.

Plugins should mostly remain working as the NMS revision did not change.
2020-09-10 19:47:58 -04:00

63 Zeilen
3.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: miclebrick <miclebrick@outlook.com>
Date: Thu, 6 Dec 2018 19:52:50 -0500
Subject: [PATCH] Cache block data strings
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index e65c0b9618bd4bc9195de64c18f3f23d567bcab8..883c17f00b3766b1e4e308bf9baf0ab07d6475bf 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1825,6 +1825,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
this.getPlayerList().reload();
this.customFunctionData.a(this.dataPackResources.a());
this.ak.a(this.dataPackResources.h());
+ org.bukkit.craftbukkit.block.data.CraftBlockData.reloadCache(); // Paper - cache block data strings, they can be defined by datapacks so refresh it here
}, this);
if (this.isMainThread()) {
diff --git a/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java b/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java
index bbded5671e986be34ebe3100e4c10ee0d5741764..7591159c25899fb7a58b25622c6b7241b788652e 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java
@@ -520,9 +520,39 @@ public class CraftBlockData implements BlockData {
Preconditions.checkState(MAP.put(nms, bukkit) == null, "Duplicate mapping %s->%s", nms, bukkit);
}
+ // Paper start - cache block data strings
+ private static Map<String, CraftBlockData> stringDataCache = new HashMap<>();
+
+ static {
+ // cache all of the default states at startup, will not cache ones with the custom states inside of the
+ // brackets in a different order, though
+ reloadCache();
+ }
+
+ public static void reloadCache() {
+ stringDataCache.clear();
+ Block.REGISTRY_ID.forEach(blockData -> stringDataCache.put(blockData.toString(), blockData.createCraftBlockData()));
+ }
+ // Paper end
+
public static CraftBlockData newData(Material material, String data) {
Preconditions.checkArgument(material == null || material.isBlock(), "Cannot get data for not block %s", material);
+ // Paper start - cache block data strings
+ if (material != null) {
+ Block block = CraftMagicNumbers.getBlock(material);
+ if (block != null) {
+ net.minecraft.server.MinecraftKey key = IRegistry.BLOCK.getKey(block);
+ data = data == null ? key.toString() : key + data;
+ }
+ }
+
+ CraftBlockData cached = stringDataCache.computeIfAbsent(data, s -> createNewData(null, s));
+ return (CraftBlockData) cached.clone();
+ }
+
+ private static CraftBlockData createNewData(Material material, String data) {
+ // Paper end - cache block data strings
IBlockData blockData;
Block block = CraftMagicNumbers.getBlock(material);
Map<IBlockState<?>, Comparable<?>> parsed = null;