7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
40 Zeilen
2.5 KiB
Diff
40 Zeilen
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: aerulion <aerulion@gmail.com>
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Date: Mon, 21 Aug 2023 04:36:07 +0200
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Subject: [PATCH] Expose clicked BlockFace during BlockDamageEvent
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index 511221a686c1d2cad3b4abf79ee32b26058dad27..899439e0af639e8d9124522b3cb6a10601b17fe2 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -253,7 +253,7 @@ public class ServerPlayerGameMode {
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}
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return;
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}
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- org.bukkit.event.block.BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, pos, this.player.getInventory().getSelected(), f >= 1.0f);
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+ org.bukkit.event.block.BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, pos, direction, this.player.getInventory().getSelected(), f >= 1.0f); // Paper - Expose BlockFace
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if (blockEvent.isCancelled()) {
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// Let the client know the block still exists
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 8f78b9e714c472f59f3abf565c53bd87a6811674..704ba208d5cbaef8bc2eb0a87d6fbb1be42e0460 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -652,13 +652,13 @@ public class CraftEventFactory {
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/**
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* BlockDamageEvent
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*/
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- public static BlockDamageEvent callBlockDamageEvent(ServerPlayer who, BlockPos pos, ItemStack itemstack, boolean instaBreak) {
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+ public static BlockDamageEvent callBlockDamageEvent(ServerPlayer who, BlockPos pos, Direction direction, ItemStack itemstack, boolean instaBreak) { // Paper - Expose BlockFace
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Player player = who.getBukkitEntity();
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CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
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Block blockClicked = CraftBlock.at(who.level(), pos);
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- BlockDamageEvent event = new BlockDamageEvent(player, blockClicked, itemInHand, instaBreak);
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+ BlockDamageEvent event = new BlockDamageEvent(player, blockClicked, CraftBlock.notchToBlockFace(direction), itemInHand, instaBreak); // Paper - Expose BlockFace
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player.getServer().getPluginManager().callEvent(event);
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return event;
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