7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
65 Zeilen
3.9 KiB
Diff
65 Zeilen
3.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Mon, 4 Jul 2022 21:45:36 -0700
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Subject: [PATCH] EntityPickupItemEvent fixes
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Fixes double firing of the event in PiglinAi
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Fixes cancelling the event for piglins still triggering the
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advancement trigger
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Fires the event when a Raider tries to pick up a raid banner
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to become raid leader.
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diff --git a/src/main/java/net/minecraft/world/entity/monster/piglin/Piglin.java b/src/main/java/net/minecraft/world/entity/monster/piglin/Piglin.java
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index 1c42425b9211bea7cb189e967e566ad80fd278c2..6407ddef8442fce4f310ac4babf3e3de0dd5fc9a 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/piglin/Piglin.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/piglin/Piglin.java
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@@ -424,7 +424,7 @@ public class Piglin extends AbstractPiglin implements CrossbowAttackMob, Invento
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@Override
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protected void pickUpItem(ItemEntity item) {
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- this.onItemPickup(item);
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+ // this.onItemPickup(item); // Paper - call in PiglinAi#pickUpItem after EntityPickupItemEvent is fired
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PiglinAi.pickUpItem(this, item);
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}
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diff --git a/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java b/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
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index f0059bd69705ecc7964867b103c93e1df9985803..372d084609216d5437b92ee60810a9efbb0b6f31 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/piglin/PiglinAi.java
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@@ -241,11 +241,16 @@ public class PiglinAi {
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ItemStack itemstack;
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// CraftBukkit start
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- if (drop.getItem().is(Items.GOLD_NUGGET) && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityPickupItemEvent(piglin, drop, 0, false).isCancelled()) {
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+ // Paper start - fix event firing twice
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+ if (drop.getItem().is(Items.GOLD_NUGGET) /* && !org.bukkit.craftbukkit.event.CraftEventFactory.callEntityPickupItemEvent(piglin, drop, 0, false).isCancelled() */) {
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callEntityPickupItemEvent(piglin, drop, 0, false).isCancelled()) return;
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+ piglin.onItemPickup(drop); // Paper - moved from Piglin#pickUpItem - call prior to item entity modification
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+ // Paper end
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piglin.take(drop, drop.getItem().getCount());
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itemstack = drop.getItem();
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drop.discard();
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} else if (!org.bukkit.craftbukkit.event.CraftEventFactory.callEntityPickupItemEvent(piglin, drop, drop.getItem().getCount() - 1, false).isCancelled()) {
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+ piglin.onItemPickup(drop); // Paper - moved from Piglin#pickUpItem - call prior to item entity modification
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piglin.take(drop, 1);
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itemstack = PiglinAi.removeOneItemFromItemEntity(drop);
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} else {
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diff --git a/src/main/java/net/minecraft/world/entity/raid/Raider.java b/src/main/java/net/minecraft/world/entity/raid/Raider.java
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index 5538f7a9024d8708b70de836aa78a4015656a828..cdbc925ef61b8b439415f0a89368227890bcecb2 100644
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--- a/src/main/java/net/minecraft/world/entity/raid/Raider.java
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+++ b/src/main/java/net/minecraft/world/entity/raid/Raider.java
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@@ -245,6 +245,11 @@ public abstract class Raider extends PatrollingMonster {
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boolean flag = this.hasActiveRaid() && this.getCurrentRaid().getLeader(this.getWave()) != null;
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if (this.hasActiveRaid() && !flag && ItemStack.matches(itemstack, Raid.getLeaderBannerInstance())) {
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+ // Paper start
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callEntityPickupItemEvent(this, item, 0, false).isCancelled()) {
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+ return;
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+ }
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+ // Paper end
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EquipmentSlot enumitemslot = EquipmentSlot.HEAD;
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ItemStack itemstack1 = this.getItemBySlot(enumitemslot);
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double d0 = (double) this.getEquipmentDropChance(enumitemslot);
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