7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
26 Zeilen
1.4 KiB
Diff
26 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: GioSDA <gsdambrosio@gmail.com>
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Date: Wed, 10 Mar 2021 10:06:45 -0800
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Subject: [PATCH] Add option to fix items merging through walls
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diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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index 36ccb7701cc5f6648940256b62321034eff964c6..fc14a2eb464675f8fb0bff916992687adb4e3d25 100644
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--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
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@@ -276,6 +276,14 @@ public class ItemEntity extends Entity implements TraceableEntity {
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ItemEntity entityitem = (ItemEntity) iterator.next();
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if (entityitem.isMergable()) {
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+ // Paper start - Fix items merging through walls
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+ if (this.level().paperConfig().fixes.fixItemsMergingThroughWalls) {
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+ if (this.level().clipDirect(this.position(), entityitem.position(),
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+ net.minecraft.world.phys.shapes.CollisionContext.of(this)) == net.minecraft.world.phys.HitResult.Type.BLOCK) {
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+ continue;
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+ }
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+ }
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+ // Paper end - Fix items merging through walls
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this.tryToMerge(entityitem);
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if (this.isRemoved()) {
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break;
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