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Paper-Old/patches/server/0608-Add-option-to-fix-items-merging-through-walls.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GioSDA <gsdambrosio@gmail.com>
Date: Wed, 10 Mar 2021 10:06:45 -0800
Subject: [PATCH] Add option to fix items merging through walls
diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
index 36ccb7701cc5f6648940256b62321034eff964c6..fc14a2eb464675f8fb0bff916992687adb4e3d25 100644
--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
@@ -276,6 +276,14 @@ public class ItemEntity extends Entity implements TraceableEntity {
ItemEntity entityitem = (ItemEntity) iterator.next();
if (entityitem.isMergable()) {
+ // Paper start - Fix items merging through walls
+ if (this.level().paperConfig().fixes.fixItemsMergingThroughWalls) {
+ if (this.level().clipDirect(this.position(), entityitem.position(),
+ net.minecraft.world.phys.shapes.CollisionContext.of(this)) == net.minecraft.world.phys.HitResult.Type.BLOCK) {
+ continue;
+ }
+ }
+ // Paper end - Fix items merging through walls
this.tryToMerge(entityitem);
if (this.isRemoved()) {
break;