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Paper-Old/patches/server/0810-Correctly-shrink-items-during-EntityResurrectEvent.patch
Bjarne Koll 79e2cb620e
Update upstream (Bukkit/CraftBukkit/Spigot) (#10875)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
376e37db SPIGOT-7677: Update which entities are marked as spawnable
06c4add3 SPIGOT-7737: Add separate TreeType.MEGA_PINE
19b7caaa SPIGOT-7731: Spawn eggs cannot have damage
e585297e PR-1022: Add force option to Player#spawnParticle
d26e0094 PR-1018: Add methods to get players seeing specific chunks
8df1ed18 PR-978: Add Material#isCompostable and Material#getCompostChance
4b9b59c7 SPIGOT-7676: Enforce locale parameter in toLowerCase and toUpperCase method calls and always use root locale
8d1e700a PR-1020: Cast instead of using #typed when getting BlockType and ItemType to better work with testing / mocks
fa28607a PR-1016: Fix incorrect assumption of Fireball having constant speed
4c6c8586 PR-1015: Add a tool component to ItemMeta
6f6b2123 PR-1014: Add PotionEffectTypeCategory to distinguish between beneficial and harmful effects
f511cfe1 PR-1013, SPIGOT-4288, SPIGOT-6202: Add material rerouting in preparation for the switch to ItemType and BlockType
def44cbf SPIGOT-7669: Fix typo in ProjectileHitEvent#getHitBlockFace documentation
53fa4f72 PR-1011: Throw an exception if a RecipeChoice is ever supplied air

CraftBukkit Changes:
ee95e171a SPIGOT-7737: Add separate TreeType.MEGA_PINE
0dae4c62c Fix spawn egg equality check and copy constructor
ab59e847c Fix spawn eggs with no entity creating invalid stacks and disconnect creative clients
3b6093b28 SPIGOT-7736: Creative spawn egg use loses components
c6b4d5a87 SPIGOT-7731: Spawn eggs cannot have damage
340ccd57f SPIGOT-7735: Fix serialization of player heads with note block sound
fd2f41834 SPIGOT-7734: Can't register a custom advancement using unsafe()
02456e2a5 PR-1413: Add force option to Player#spawnParticle
6a61f38b2 SPIGOT-7680: Per-world weather command
58c41cebb PR-1409: Add methods to get players seeing specific chunks
16c976797 PR-1412: Fix shipwreck loot tables not being set for BlockTransformers
7189ba636 PR-1360: Add Material#isCompostable and Material#getCompostChance
900384556 SPIGOT-7676: Enforce locale parameter in toLowerCase and toUpperCase method calls and always use root locale
bdb40c5f1 Increase outdated build delay
d6607c7dd SPIGOT-7675: Fix FoodComponent config deserialization
b148ed332 PR-1406: Fix incorrect assumption of Fireball having constant speed
3ec31ca75 PR-1405: Add a tool component to ItemMeta
5d7d675b9 PR-1404: Add PotionEffectTypeCategory to distinguish between beneficial and harmful effects
960827981 PR-1403, SPIGOT-4288, SPIGOT-6202: Add material rerouting in preparation for the switch to ItemType and BlockType
94e44ec93 PR-1401: Add a config option to accept old keys in registry get calls
a43701920 PR-1402: Fix ChunkSnapshot#isSectionEmpty() is always false
87d0a3368 SPIGOT-7668: Move NONE Registry updater to FieldRename to avoid some class loader issues
2ea1e7ac2 PR-1399: Fix regression preventing positive .setDamage value from causing knockback for 0 damage events
ba2d49d21 Increase outdated build delay

Spigot Changes:
fcd94e21 Rebuild patches
342f4939 SPIGOT-7661: Add experimental unload-frozen-chunks option
2024-06-13 16:45:27 +02:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Bjarne Koll <lynxplay101@gmail.com>
Date: Tue, 10 Jan 2023 21:06:42 +0100
Subject: [PATCH] Correctly shrink items during EntityResurrectEvent
The EntityResurrectEvent logic is supposed to locate a totem of undying
in any of the interaction slots of the player inventory and then, if the
called EntityResurrectEvent is not cancelled, shrink that item by 1,
usually reducing it to zero.
For this, the logic iterates over the items in the interaction slots and
breaks out the loop if a totem of undying was found.
However, even if no totem of undying was found, the iteration item stack
variable remains as a refernce to the last interaction slot probed.
Plugins uncancelling a EntityResurrectEvent, which is published
pre-cancelled to listeners if no totem of undying could be found,
would hence cause the server logic to shrink completely unrelated items
found in, at the writing of this patch, the players off hand slot.
This patch corrects this behaviour by only shrinking the item if a totem
of undying was found and the event was called uncancelled.
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 8a4977bf4d5b87ca30e048d749b6a878b1a17911..6c502f67234eee9c1446d490acde1dbe6f34119e 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1638,7 +1638,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.level().getCraftServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
- if (!itemstack1.isEmpty()) {
+ if (!itemstack1.isEmpty() && itemstack != null) { // Paper - only reduce item if actual totem was found
itemstack1.shrink(1);
}
if (itemstack != null && this instanceof ServerPlayer) {