773dd72446
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 69c7ce23 PR-990: Use Mockito instead of InvocationHandler for test mocking 997de31d PR-893: Add a stream method to Registry to make it easier to use and to avoid unnecessary wrapping 6a8ce581 Fix malformed javadoc in previous commit 26c74f6d PR-890: Add more Sculk API (bloom, shriek, bloom event) aa067abf PR-895: Load GameEvent and MusicInstrument from registry CraftBukkit Changes: 78796c9de Add support for Java 21 ddc9a2dad SPIGOT-7475: Don't fire SculkBloomEvent during world generation caee2311a PR-1245: Add a stream method to Registry to make it easier to use and to avoid unnecessary wrapping de421cf56 PR-1242: Add more Sculk API (bloom, shriek, bloom event) 00f5a80fb PR-1252: Fix error when generating a tree in water 10219df3a PR-1248: Load GameEvent and MusicInstrument from registry
20 Zeilen
1.9 KiB
Diff
20 Zeilen
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 14 Jun 2023 13:17:40 -0700
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Subject: [PATCH] fix MapLike spam for missing key 'selector'
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diff --git a/src/main/java/net/minecraft/world/level/gameevent/vibrations/VibrationSystem.java b/src/main/java/net/minecraft/world/level/gameevent/vibrations/VibrationSystem.java
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index 1fe9af20ca9b17cf346e28fc2075ce1db00d5dcd..043edba56c3d0021b9cdfafd9588ec6a50f944ab 100644
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--- a/src/main/java/net/minecraft/world/level/gameevent/vibrations/VibrationSystem.java
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+++ b/src/main/java/net/minecraft/world/level/gameevent/vibrations/VibrationSystem.java
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@@ -350,7 +350,7 @@ public interface VibrationSystem {
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public static Codec<VibrationSystem.Data> CODEC = RecordCodecBuilder.create((instance) -> {
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return instance.group(VibrationInfo.CODEC.optionalFieldOf("event").forGetter((vibrationsystem_a) -> {
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return Optional.ofNullable(vibrationsystem_a.currentVibration);
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- }), VibrationSelector.CODEC.fieldOf("selector").forGetter(VibrationSystem.Data::getSelectionStrategy), ExtraCodecs.NON_NEGATIVE_INT.fieldOf("event_delay").orElse(0).forGetter(VibrationSystem.Data::getTravelTimeInTicks)).apply(instance, (optional, vibrationselector, integer) -> {
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+ }), Codec.optionalField("selector", VibrationSelector.CODEC).xmap(o -> o.orElseGet(VibrationSelector::new), Optional::of).forGetter(VibrationSystem.Data::getSelectionStrategy), ExtraCodecs.NON_NEGATIVE_INT.fieldOf("event_delay").orElse(0).forGetter(VibrationSystem.Data::getTravelTimeInTicks)).apply(instance, (optional, vibrationselector, integer) -> { // Paper - fix MapLike spam for missing "selector" in 1.19.2
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return new VibrationSystem.Data((VibrationInfo) optional.orElse(null), vibrationselector, integer, true); // CraftBukkit - decompile error
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});
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});
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