Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/server/0806-Fix-NBT-pieces-overriding-a-block-entity-during-worl.patch
Nassim Jahnke 72e87abc2d
Strip raytracing for EntityLiving#hasLineOfSight
Co-authored-by: Paul Sauve <paul@technove.co>
2023-09-10 12:28:03 +10:00

41 Zeilen
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: etil2jz <blanchot.arthur@protonmail.ch>
Date: Sat, 2 Apr 2022 23:29:24 +0200
Subject: [PATCH] Fix NBT pieces overriding a block entity during worldgen
deadlock
By checking if the world passed into StructureTemplate's placeInWorld
is not a WorldGenRegion, we can bypass the deadlock entirely.
See https://bugs.mojang.com/browse/MC-246262
diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
index 020e436f77f9f2de631727c00ccd41e9293b1f47..25872fc1e827ee1f736c121282585cacec532fb8 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate.java
@@ -266,7 +266,11 @@ public class StructureTemplate {
if (definedstructure_blockinfo.nbt != null) {
tileentity = world.getBlockEntity(blockposition2);
- Clearable.tryClear(tileentity);
+ // Paper start - Fix NBT pieces overriding a block entity during worldgen deadlock
+ if (!(world instanceof net.minecraft.world.level.WorldGenLevel)) {
+ Clearable.tryClear(tileentity);
+ }
+ // Paper end
world.setBlock(blockposition2, Blocks.BARRIER.defaultBlockState(), 20);
}
@@ -379,7 +383,11 @@ public class StructureTemplate {
if (pair1.getSecond() != null) {
tileentity = world.getBlockEntity(blockposition6);
if (tileentity != null) {
- tileentity.setChanged();
+ // Paper start - Fix NBT pieces overriding a block entity during worldgen deadlock
+ if (!(world instanceof net.minecraft.world.level.WorldGenLevel)) {
+ tileentity.setChanged();
+ }
+ // Paper end
}
}
}