e1c0033552
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2b4b6d14 PR-1023: Convert InventoryView to interface CraftBukkit Changes: 68603b1c1 Use expanded interaction ranges for traced interact events eae9f760c PR-1414: Convert InventoryView to interface ee9eafe67 Fix Implementation for DamageSource#isIndirect for internal custom causing entity
119 Zeilen
8.1 KiB
Diff
119 Zeilen
8.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 7 Jul 2021 16:19:41 -0700
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Subject: [PATCH] Fix kick event leave message not being sent
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index d413c4d445f42f6a923a49ce4f04b13c3ee28f7a..698fe3042670cee5495ab96f475d36c5b837593e 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -289,7 +289,6 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
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public boolean joining = true;
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public boolean sentListPacket = false;
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public boolean supressTrackerForLogin = false; // Paper - Fire PlayerJoinEvent when Player is actually ready
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- public String kickLeaveMessage = null; // SPIGOT-3034: Forward leave message to PlayerQuitEvent
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// CraftBukkit end
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public boolean isRealPlayer; // Paper
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public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
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diff --git a/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
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index feb529adf2168025c785ab92d95a3246e73c0236..b43f87ff4b9853b5d4bbea5ff9686d64d9d0d26b 100644
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--- a/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
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@@ -110,6 +110,11 @@ public abstract class ServerCommonPacketListenerImpl implements ServerCommonPack
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@Override
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public void onDisconnect(DisconnectionDetails info) {
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+ // Paper start - Fix kick event leave message not being sent
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+ this.onDisconnect(info, null);
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+ }
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+ public void onDisconnect(DisconnectionDetails info, @Nullable net.kyori.adventure.text.Component quitMessage) {
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+ // Paper end - Fix kick event leave message not being sent
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if (this.isSingleplayerOwner()) {
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ServerCommonPacketListenerImpl.LOGGER.info("Stopping singleplayer server as player logged out");
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this.server.halt(false);
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@@ -374,18 +379,17 @@ public abstract class ServerCommonPacketListenerImpl implements ServerCommonPack
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// Do not kick the player
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return;
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}
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- this.player.kickLeaveMessage = event.getLeaveMessage(); // CraftBukkit - SPIGOT-3034: Forward leave message to PlayerQuitEvent
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// Send the possibly modified leave message
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- this.disconnect0(new DisconnectionDetails(io.papermc.paper.adventure.PaperAdventure.asVanilla(event.reason()), disconnectionInfo.report(), disconnectionInfo.bugReportLink())); // Paper - Adventure
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+ this.disconnect0(new DisconnectionDetails(io.papermc.paper.adventure.PaperAdventure.asVanilla(event.reason()), disconnectionInfo.report(), disconnectionInfo.bugReportLink()), event.leaveMessage()); // Paper - Adventure & use kick event leave message
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}
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- private void disconnect0(DisconnectionDetails disconnectiondetails) {
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+ private void disconnect0(DisconnectionDetails disconnectiondetails, @Nullable net.kyori.adventure.text.Component leaveMessage) { // Paper - use kick event leave message
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// CraftBukkit end
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this.player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.KICKED; // Paper - Add API for quit reason
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this.connection.send(new ClientboundDisconnectPacket(disconnectiondetails.reason()), PacketSendListener.thenRun(() -> {
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this.connection.disconnect(disconnectiondetails);
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}));
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- this.onDisconnect(disconnectiondetails); // CraftBukkit - fire quit instantly
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+ this.onDisconnect(disconnectiondetails, leaveMessage); // CraftBukkit - fire quit instantly // Paper - use kick event leave message
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this.connection.setReadOnly();
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MinecraftServer minecraftserver = this.server;
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Connection networkmanager = this.connection;
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 0a5cad166e852888208125a80b5e2d5e7e9a3a82..dd728c297335581ad69c94f768ec5201b7879264 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1895,6 +1895,12 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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@Override
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public void onDisconnect(DisconnectionDetails info) {
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+ // Paper start - Fix kick event leave message not being sent
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+ this.onDisconnect(info, null);
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+ }
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+ @Override
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+ public void onDisconnect(DisconnectionDetails info, @Nullable net.kyori.adventure.text.Component quitMessage) {
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+ // Paper end - Fix kick event leave message not being sent
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// CraftBukkit start - Rarely it would send a disconnect line twice
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if (this.processedDisconnect) {
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return;
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@@ -1903,11 +1909,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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}
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// CraftBukkit end
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ServerGamePacketListenerImpl.LOGGER.info("{} lost connection: {}", this.player.getName().getString(), info.reason().getString());
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- this.removePlayerFromWorld();
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- super.onDisconnect(info);
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+ this.removePlayerFromWorld(quitMessage); // Paper - Fix kick event leave message not being sent
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+ super.onDisconnect(info, quitMessage); // Paper - Fix kick event leave message not being sent
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}
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+ // Paper start - Fix kick event leave message not being sent
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private void removePlayerFromWorld() {
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+ this.removePlayerFromWorld(null);
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+ }
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+
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+ private void removePlayerFromWorld(@Nullable net.kyori.adventure.text.Component quitMessage) {
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+ // Paper end - Fix kick event leave message not being sent
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this.chatMessageChain.close();
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// CraftBukkit start - Replace vanilla quit message handling with our own.
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/*
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@@ -1917,7 +1929,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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this.player.disconnect();
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// Paper start - Adventure
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- net.kyori.adventure.text.Component quitMessage = this.server.getPlayerList().remove(this.player);
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+ quitMessage = quitMessage == null ? this.server.getPlayerList().remove(this.player) : this.server.getPlayerList().remove(this.player, quitMessage); // Paper - pass in quitMessage to fix kick message not being used
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if ((quitMessage != null) && !quitMessage.equals(net.kyori.adventure.text.Component.empty())) {
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this.server.getPlayerList().broadcastSystemMessage(PaperAdventure.asVanilla(quitMessage), false);
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// Paper end
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 0474b88416e0d016da38909196d32fe992b37d00..5b449dd681390eb7aee229a3b6366dcbb96ce2d7 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -561,6 +561,11 @@ public abstract class PlayerList {
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}
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public net.kyori.adventure.text.Component remove(ServerPlayer entityplayer) { // CraftBukkit - return string // Paper - return Component
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+ // Paper start - Fix kick event leave message not being sent
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+ return this.remove(entityplayer, net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, io.papermc.paper.configuration.GlobalConfiguration.get().messages.useDisplayNameInQuitMessage ? entityplayer.getBukkitEntity().displayName() : io.papermc.paper.adventure.PaperAdventure.asAdventure(entityplayer.getDisplayName())));
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+ }
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+ public net.kyori.adventure.text.Component remove(ServerPlayer entityplayer, net.kyori.adventure.text.Component leaveMessage) {
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+ // Paper end - Fix kick event leave message not being sent
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ServerLevel worldserver = entityplayer.serverLevel();
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entityplayer.awardStat(Stats.LEAVE_GAME);
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