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Paper-Old/patches/server/0108-Configurable-flying-kick-messages.patch
Bjarne Koll e1c0033552
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2b4b6d14 PR-1023: Convert InventoryView to interface

CraftBukkit Changes:
68603b1c1 Use expanded interaction ranges for traced interact events
eae9f760c PR-1414: Convert InventoryView to interface
ee9eafe67 Fix Implementation for DamageSource#isIndirect for internal custom causing entity
2024-06-16 17:23:42 +02:00

29 Zeilen
2.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Tue, 20 Sep 2016 00:58:01 +0000
Subject: [PATCH] Configurable flying kick messages
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 905a7941597306b0cd23ec9a883ef3ee9a684788..34aeb823950fac8eaef3f38b302c1585a45f7498 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -346,7 +346,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
if (this.clientIsFloating && !this.player.isSleeping() && !this.player.isPassenger() && !this.player.isDeadOrDying()) {
if (++this.aboveGroundTickCount > this.getMaximumFlyingTicks(this.player)) {
ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked for floating too long!", this.player.getName().getString());
- this.disconnect((Component) Component.translatable("multiplayer.disconnect.flying"));
+ this.disconnect(io.papermc.paper.configuration.GlobalConfiguration.get().messages.kick.flyingPlayer); // Paper - use configurable kick message
return;
}
} else {
@@ -365,7 +365,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
if (this.clientVehicleIsFloating && this.lastVehicle.getControllingPassenger() == this.player) {
if (++this.aboveGroundVehicleTickCount > this.getMaximumFlyingTicks(this.lastVehicle)) {
ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked for floating a vehicle too long!", this.player.getName().getString());
- this.disconnect((Component) Component.translatable("multiplayer.disconnect.flying"));
+ this.disconnect(io.papermc.paper.configuration.GlobalConfiguration.get().messages.kick.flyingVehicle); // Paper - use configurable kick message
return;
}
} else {