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Paper-Old/Spigot-Server-Patches/0403-Fix-MC-154214.patch
Spottedleaf 36c4831619 Fix loadChunk(x, z, false)
I was not correctly checking if the status was even cached.

Actually fix it this time

Do not forget about the async chunk placeholder

Actually fix it this time I hope

No plugin tickets for getChunkAtGen(x, z, boolean)

Change ChunkStatus ABI

This is required for asynchronous IO. async io will require
calls to getChunkStatusIfCached to return the chunk status for a
chunk currently queued to save - this cannot be reasonably done
with current ABI
2019-07-13 13:18:54 -07:00

51 Zeilen
2.2 KiB
Diff

From af0d14664907ee01ca8462ecf282c3c46d8941ef Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sun, 16 Jun 2019 23:30:25 -0700
Subject: [PATCH] Fix MC-154214
Avoid adding player tickets when they're out of range of the closest player
diff --git a/src/main/java/net/minecraft/server/ChunkMapDistance.java b/src/main/java/net/minecraft/server/ChunkMapDistance.java
index 99c7537ef2..757b505eaf 100644
--- a/src/main/java/net/minecraft/server/ChunkMapDistance.java
+++ b/src/main/java/net/minecraft/server/ChunkMapDistance.java
@@ -359,12 +359,18 @@ public abstract class ChunkMapDistance {
}
private void a(long i, int j, boolean flag, boolean flag1) {
+ final long chunkPosition = i; // Paper - conflict on variable change
if (flag != flag1) {
Ticket<?> ticket = new Ticket<>(TicketType.PLAYER, ChunkMapDistance.b, new ChunkCoordIntPair(i), ChunkMapDistance.this.currentTick);
if (flag1) {
ChunkMapDistance.this.j.a(ChunkTaskQueueSorter.a(() -> { // Craftbukkit - decompile error
ChunkMapDistance.this.m.execute(() -> {
+ // Paper start - Fix MC-154214
+ if (!this.inRange(this.getNearestDistanceFromPlayerMap().get(chunkPosition))) {
+ return;
+ }
+ // Paper end
ChunkMapDistance.this.a(i, ticket);
ChunkMapDistance.this.l.add(i);
});
@@ -408,6 +414,7 @@ public abstract class ChunkMapDistance {
}
+ private final boolean inRange(int distance) { return this.c(distance); } // Paper - OBFHELPER
private boolean c(int i) {
return i <= this.e - 2;
}
@@ -415,7 +422,7 @@ public abstract class ChunkMapDistance {
class b extends ChunkMap {
- protected final Long2ByteMap a = new Long2ByteOpenHashMap();
+ protected final Long2ByteMap a = new Long2ByteOpenHashMap(); protected final Long2ByteMap getNearestDistanceFromPlayerMap() { return this.a; } // Paper - OBFHELPER
protected final int b;
protected b(int i) {
--
2.22.0