757948dca3
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:e14c9acbe
SPIGOT-6113: Ender Pearls thrown into portals that lead to disabled dimensions crash the server97da39889
SPIGOT-6114: PlayerRespawnEvent player's location changed before event called3b5c36769
SPIGOT-6115: Items being deleted on pick up with full inventory
49 Zeilen
2.0 KiB
Diff
49 Zeilen
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MisterVector <whizkid3000@hotmail.com>
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Date: Fri, 26 Oct 2018 21:31:00 -0700
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Subject: [PATCH] Implement PlayerPostRespawnEvent
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index fbed3c1012c5b6fe61598ae6fae64edc2ad2e490..e6b7f1d0e864b32dd670547609c103cf7b6831c5 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -665,9 +665,14 @@ public abstract class PlayerList {
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// this.a(entityplayer1, entityplayer, worldserver1); // CraftBukkit - removed
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boolean flag2 = false;
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+ // Paper start
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+ boolean isBedSpawn = false;
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+ boolean isRespawn = false;
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+ // Paper end
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+
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// CraftBukkit start - fire PlayerRespawnEvent
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if (location == null) {
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- boolean isBedSpawn = false;
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+ // boolean isBedSpawn = false; // Paper - moved up
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WorldServer worldserver1 = this.server.getWorldServer(entityplayer.getSpawnDimension());
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if (worldserver1 != null) {
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Optional optional;
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@@ -718,6 +723,7 @@ public abstract class PlayerList {
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location = respawnEvent.getRespawnLocation();
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if (!flag) entityplayer.reset(); // SPIGOT-4785
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+ isRespawn = true; // Paper
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} else {
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location.setWorld(worldserver.getWorld());
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}
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@@ -775,6 +781,13 @@ public abstract class PlayerList {
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if (entityplayer.playerConnection.isDisconnected()) {
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this.savePlayerFile(entityplayer);
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}
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+
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+ // Paper start
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+ if (isRespawn) {
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+ cserver.getPluginManager().callEvent(new com.destroystokyo.paper.event.player.PlayerPostRespawnEvent(entityplayer.getBukkitEntity(), location, isBedSpawn));
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+ }
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+ // Paper end
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+
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// CraftBukkit end
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return entityplayer1;
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}
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