ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
24 Zeilen
1.4 KiB
Diff
24 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Fri, 26 Jun 2020 22:35:08 -0700
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Subject: [PATCH] Hide sync chunk writes behind flag
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Syncing writes on each write call has terrible performance
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on harddrives.
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-DPaper.enable-sync-chunk-writes=true to enable
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServerProperties.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServerProperties.java
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index 1e01277448a3cf2b2045b54b182166a66c822e20..a32cfa75a9bea896f558bab646d0868391b069a9 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServerProperties.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServerProperties.java
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@@ -136,7 +136,7 @@ public class DedicatedServerProperties extends Settings<DedicatedServerPropertie
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this.maxWorldSize = this.get("max-world-size", (integer) -> {
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return Mth.clamp(integer, (int) 1, 29999984);
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}, 29999984);
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- this.syncChunkWrites = this.get("sync-chunk-writes", true);
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+ this.syncChunkWrites = this.get("sync-chunk-writes", true) && Boolean.getBoolean("Paper.enable-sync-chunk-writes"); // Paper - hide behind flag
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this.enableJmxMonitoring = this.get("enable-jmx-monitoring", false);
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this.enableStatus = this.get("enable-status", true);
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this.hideOnlinePlayers = this.get("hide-online-players", false);
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