e4d10a6d67
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
34 Zeilen
2.0 KiB
Diff
34 Zeilen
2.0 KiB
Diff
From 78c923236c7a238eabab0ff9c203ced8c36c26ac Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 10 Mar 2018 16:33:15 -0500
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Subject: [PATCH] Prevent Frosted Ice from loading/holding chunks
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diff --git a/src/main/java/net/minecraft/server/BlockIceFrost.java b/src/main/java/net/minecraft/server/BlockIceFrost.java
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index 5e414138e4..638a0aa5ae 100644
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--- a/src/main/java/net/minecraft/server/BlockIceFrost.java
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+++ b/src/main/java/net/minecraft/server/BlockIceFrost.java
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@@ -26,8 +26,8 @@ public class BlockIceFrost extends BlockIce {
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EnumDirection enumdirection = aenumdirection[j];
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blockposition_pooledblockposition.g(blockposition).c(enumdirection);
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- IBlockData iblockdata1 = worldserver.getType(blockposition_pooledblockposition);
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-
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+ IBlockData iblockdata1 = worldserver.getTypeIfLoaded(blockposition_pooledblockposition); // Paper - don't load chunks
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+ if (iblockdata1 == null) continue; // Paper
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if (iblockdata1.getBlock() == this && !this.e(iblockdata1, (World) worldserver, blockposition_pooledblockposition)) {
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worldserver.getBlockTickList().a(blockposition_pooledblockposition, this, MathHelper.nextInt(random, worldserver.paperConfig.frostedIceDelayMin, worldserver.paperConfig.frostedIceDelayMax)); // Paper - use configurable min/max delay
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}
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@@ -89,7 +89,7 @@ public class BlockIceFrost extends BlockIce {
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EnumDirection enumdirection = aenumdirection[l];
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blockposition_pooledblockposition.g(blockposition).c(enumdirection);
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- if (iblockaccess.getType(blockposition_pooledblockposition).getBlock() == this) {
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+ if (((World) iblockaccess).getBlockIfLoaded(blockposition_pooledblockposition) == this) { // Paper - don't load chunks
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++j;
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if (j >= i) {
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boolean flag = false;
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--
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2.25.1
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