b16fd5c3a3
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
6148fca7 SPIGOT-5484: Add more spawn tick settings
CraftBukkit Changes:
fc249340
SPIGOT-5484: Add more spawn tick settings
Spigot Changes:
6de3d4be Rebuild patches
26 Zeilen
1.2 KiB
Diff
26 Zeilen
1.2 KiB
Diff
From e75865f7fcf2070416e62057ef5a6b8bc66eb190 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Tue, 25 Sep 2018 06:53:43 +0200
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Subject: [PATCH] Avoid dimension id collisions
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getDimensionId() returns the dimension id - 1. So without this patch
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we would reuse an existing dimension id, if some other dimension was
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unloaded before.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index f36b64246..4289d029c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1001,7 +1001,7 @@ public final class CraftServer implements Server {
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boolean used = false;
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do {
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for (WorldServer server : console.getWorlds()) {
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- used = server.getWorldProvider().getDimensionManager().getDimensionID() == dimension;
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+ used = server.getWorldProvider().getDimensionManager().getDimensionID() + 1 == dimension; // Paper - getDimensionID returns the dimension - 1, so we have to add 1
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if (used) {
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dimension++;
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break;
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--
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2.25.0
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