17b58d00d8
This was a useless exception wrapper that ends up making stack traces harder to read as well as the JVM cutting off the important parts Nothing catches this exception, so its safe to just get rid of it and let the REAL exception bubble down
82 Zeilen
2.8 KiB
Diff
82 Zeilen
2.8 KiB
Diff
From 6df1eea3118148d343e2ba943ed0e79e3272e981 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 19 Jan 2018 00:29:28 -0500
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Subject: [PATCH] Add setPlayerProfile API for Skulls
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This allows you to create already filled textures on Skulls to avoid texture lookups
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which commonly cause rate limit issues with Mojang API
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diff --git a/src/main/java/org/bukkit/block/Skull.java b/src/main/java/org/bukkit/block/Skull.java
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index 499a153e..3c75341e 100644
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--- a/src/main/java/org/bukkit/block/Skull.java
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+++ b/src/main/java/org/bukkit/block/Skull.java
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@@ -4,6 +4,8 @@ import org.bukkit.Material;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.SkullType;
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import org.bukkit.block.data.BlockData;
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+import com.destroystokyo.paper.profile.PlayerProfile;
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+import javax.annotation.Nullable;
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/**
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* Represents a captured state of a skull block.
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@@ -55,6 +57,20 @@ public interface Skull extends BlockState {
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*/
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public void setOwningPlayer(OfflinePlayer player);
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+ // Paper start
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+ /**
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+ * Sets this skull to use the supplied Player Profile, which can include textures already prefilled.
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+ * @param profile The profile to set this Skull to use, may not be null
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+ */
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+ void setPlayerProfile(PlayerProfile profile);
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+
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+ /**
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+ * If the skull has an owner, per {@link #hasOwner()}, return the owners {@link PlayerProfile}
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+ * @return The profile of the owner, if set
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+ */
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+ @Nullable PlayerProfile getPlayerProfile();
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+ // Paper end
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+
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/**
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* Gets the rotation of the skull in the world (or facing direction if this
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* is a wall mounted skull).
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diff --git a/src/main/java/org/bukkit/inventory/meta/SkullMeta.java b/src/main/java/org/bukkit/inventory/meta/SkullMeta.java
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index 15c1dfd9..a458000f 100644
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--- a/src/main/java/org/bukkit/inventory/meta/SkullMeta.java
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+++ b/src/main/java/org/bukkit/inventory/meta/SkullMeta.java
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@@ -1,7 +1,10 @@
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package org.bukkit.inventory.meta;
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+import com.destroystokyo.paper.profile.PlayerProfile;
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+import javax.annotation.Nullable;
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import org.bukkit.OfflinePlayer;
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+
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/**
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* Represents a skull that can have an owner.
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*/
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@@ -36,6 +39,20 @@ public interface SkullMeta extends ItemMeta {
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@Deprecated
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boolean setOwner(String owner);
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+ // Paper start
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+ /**
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+ * Sets this skull to use the supplied Player Profile, which can include textures already prefilled.
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+ * @param profile The profile to set this Skull to use, or null to clear owner
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+ */
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+ void setPlayerProfile(@Nullable PlayerProfile profile);
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+
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+ /**
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+ * If the skull has an owner, per {@link #hasOwner()}, return the owners {@link PlayerProfile}
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+ * @return The profile of the owner, if set
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+ */
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+ @Nullable PlayerProfile getPlayerProfile();
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+ // Paper end
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+
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/**
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* Gets the owner of the skull.
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*
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--
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2.20.1
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