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Paper-Old/patches/server/0120-Add-API-methods-to-control-if-armor-stands-can-move.patch
Riley Park f17519338b
Expose server build information (#10729)
* Expose server build information

* squash patches

* final tweaks

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: masmc05 <masmc05@gmail.com>
2024-05-15 17:06:59 -07:00

53 Zeilen
2.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Wed, 21 Dec 2016 11:47:25 -0600
Subject: [PATCH] Add API methods to control if armor stands can move
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index c443fef645702e2a3eae8dcd1526d4bc4d269b0f..dd7ecba4525d90e6b9509d1c3cab24c1615e37a9 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -96,6 +96,7 @@ public class ArmorStand extends LivingEntity {
public Rotations rightArmPose;
public Rotations leftLegPose;
public Rotations rightLegPose;
+ public boolean canMove = true; // Paper
public ArmorStand(EntityType<? extends ArmorStand> type, Level world) {
super(type, world);
@@ -942,4 +943,13 @@ public class ArmorStand extends LivingEntity {
public boolean canBeSeenByAnyone() {
return !this.isInvisible() && !this.isMarker();
}
+
+ // Paper start
+ @Override
+ public void move(net.minecraft.world.entity.MoverType type, Vec3 movement) {
+ if (this.canMove) {
+ super.move(type, movement);
+ }
+ }
+ // Paper end
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index 04a7735d278c9e610a33294e65a17796e120fe7e..52ffc401bbb9fa768534a4b871f9cc7dbebb8b20 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -222,4 +222,15 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
public boolean hasEquipmentLock(EquipmentSlot equipmentSlot, LockType lockType) {
return (this.getHandle().disabledSlots & (1 << CraftEquipmentSlot.getNMS(equipmentSlot).getFilterFlag() + lockType.ordinal() * 8)) != 0;
}
+ // Paper start
+ @Override
+ public boolean canMove() {
+ return getHandle().canMove;
+ }
+
+ @Override
+ public void setCanMove(boolean move) {
+ getHandle().canMove = move;
+ }
+ // Paper end
}