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Paper-Old/Spigot-Server-Patches/0279-Improve-ProjectileHitEvent-to-include-the-BlockFace-.patch
Aikar 459987d69f
More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00

24 Zeilen
1.3 KiB
Diff

From 62a4cc869b3aab8adc3d982ba7ac0ab4307b1535 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 30 Jun 2018 05:45:39 +0200
Subject: [PATCH] Improve ProjectileHitEvent to include the BlockFace where the
projectile has hit
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 3c927fcb23..66b1293bf9 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -840,7 +840,7 @@ public class CraftEventFactory {
hitBlock = entity.getBukkitEntity().getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
}
- ProjectileHitEvent event = new ProjectileHitEvent((Projectile) entity.getBukkitEntity(), position.entity == null ? null : position.entity.getBukkitEntity(), hitBlock);
+ ProjectileHitEvent event = new ProjectileHitEvent((Projectile) entity.getBukkitEntity(), position.entity == null ? null : position.entity.getBukkitEntity(), hitBlock, position.direction == null ? null : CraftBlock.notchToBlockFace(position.direction)); // Paper - add BlockFace parameter
entity.world.getServer().getPluginManager().callEvent(event);
return event;
}
--
2.19.0