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Paper-Old/Spigot-Server-Patches/0171-Remove-CraftScheduler-Async-Task-Debugger.patch
Aikar 459987d69f
More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00

63 Zeilen
3.1 KiB
Diff

From 33c49da2b7dbc7302550853833adb693e2a4d438 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 5 Feb 2017 00:04:04 -0500
Subject: [PATCH] Remove CraftScheduler Async Task Debugger
I have not once ever seen this system help debug a crash.
One report of a suspected memory leak with the system.
This adds additional overhead to asynchronous task dispatching
diff --git a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java
index 26753fac5e..a2fadaf82c 100644
--- a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java
+++ b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java
@@ -84,8 +84,8 @@ public class CraftScheduler implements BukkitScheduler {
private volatile CraftTask currentTask = null;
private volatile int currentTick = -1;
private final Executor executor = Executors.newCachedThreadPool(new com.google.common.util.concurrent.ThreadFactoryBuilder().setNameFormat("Craft Scheduler Thread - %1$d").build()); // Spigot
- private CraftAsyncDebugger debugHead = new CraftAsyncDebugger(-1, null, null) {@Override StringBuilder debugTo(StringBuilder string) {return string;}};
- private CraftAsyncDebugger debugTail = debugHead;
+ //private CraftAsyncDebugger debugHead = new CraftAsyncDebugger(-1, null, null) {@Override StringBuilder debugTo(StringBuilder string) {return string;}}; // Paper
+ //private CraftAsyncDebugger debugTail = debugHead; // Paper
private static final int RECENT_TICKS;
static {
@@ -381,7 +381,7 @@ public class CraftScheduler implements BukkitScheduler {
}
parsePending();
} else {
- debugTail = debugTail.setNext(new CraftAsyncDebugger(currentTick + RECENT_TICKS, task.getOwner(), task.getTaskClass()));
+ //debugTail = debugTail.setNext(new CraftAsyncDebugger(currentTick + RECENT_TICKS, task.getOwner(), task.getTaskClass())); // Paper
executor.execute(new ServerSchedulerReportingWrapper(task)); // Paper
// We don't need to parse pending
// (async tasks must live with race-conditions if they attempt to cancel between these few lines of code)
@@ -398,7 +398,7 @@ public class CraftScheduler implements BukkitScheduler {
pending.addAll(temp);
temp.clear();
MinecraftTimings.bukkitSchedulerFinishTimer.stopTiming();
- debugHead = debugHead.getNextHead(currentTick);
+ //debugHead = debugHead.getNextHead(currentTick); // Paper
}
private void addTask(final CraftTask task) {
@@ -457,10 +457,15 @@ public class CraftScheduler implements BukkitScheduler {
@Override
public String toString() {
+ // Paper start
+ return "";
+ /*
int debugTick = currentTick;
StringBuilder string = new StringBuilder("Recent tasks from ").append(debugTick - RECENT_TICKS).append('-').append(debugTick).append('{');
debugHead.debugTo(string);
return string.append('}').toString();
+ */
+ // Paper end
}
@Deprecated
--
2.19.0