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Paper-Old/patches/server/0292-BlockDestroyEvent.patch
Nassim Jahnke c0936a71bd
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9440)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
01aa02eb PR-858: Add LivingEntity#playHurtAnimation()
9421320f PR-884: Refinements to new ban API for improved compatibility and correctness
37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API
4eeb174b All smithing inventories are now the new smithing inventory
f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop
e7a807fa PR-879: Add Player#sendHealthUpdate()
692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml
2d033390 SPIGOT-7403: Add direct API for waxed signs
16a08373 PR-876: Add missing Raider API and 'no action ticks'

CraftBukkit Changes:
b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation()
95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities
0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness
0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit
648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API
31fe848d6 All smithing inventories are now the new smithing inventory
9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table
9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop
3be9ac171 PR-1220: Add Player#sendHealthUpdate()
c1279f775 PR-1209: Clean up various patches
c432e4397 Fix Raider#setCelebrating() implementation
504d96665 SPIGOT-7403: Add direct API for waxed signs
c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks'
85b89c3dd Increase outdated build delay

Spigot Changes:
9ebce8af Rebuild patches
64b565e6 Rebuild patches
2023-07-04 10:22:56 +02:00

48 Zeilen
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 6 Feb 2019 00:20:33 -0500
Subject: [PATCH] BlockDestroyEvent
Adds an event for when the server is going to destroy a current block,
potentially causing it to drop. This event can be cancelled to avoid
the block destruction, such as preventing signs from popping when
floating in the air.
This can replace many uses of BlockPhysicsEvent
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 75df40ab76f9813cf08682f06fd3ae499c70b4ba..216f7a69284827085d7635c69c550ce09d9d756c 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -30,6 +30,7 @@ import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.protocol.Packet;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
+import io.papermc.paper.util.MCUtil;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.FullChunkStatus;
import net.minecraft.server.level.ServerLevel;
@@ -582,8 +583,21 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return false;
} else {
FluidState fluid = this.getFluidState(pos);
+ // Paper start - while the above setAir method is named same and looks very similar
+ // they are NOT used with same intent and the above should not fire this event. The above method is more of a BlockSetToAirEvent,
+ // it doesn't imply destruction of a block that plays a sound effect / drops an item.
+ boolean playEffect = true;
+ if (com.destroystokyo.paper.event.block.BlockDestroyEvent.getHandlerList().getRegisteredListeners().length > 0) {
+ com.destroystokyo.paper.event.block.BlockDestroyEvent event = new com.destroystokyo.paper.event.block.BlockDestroyEvent(MCUtil.toBukkitBlock(this, pos), fluid.createLegacyBlock().createCraftBlockData(), drop);
+ if (!event.callEvent()) {
+ return false;
+ }
+ playEffect = event.playEffect();
+ drop = event.willDrop();
+ }
+ // Paper end
- if (!(iblockdata.getBlock() instanceof BaseFireBlock)) {
+ if (playEffect && !(iblockdata.getBlock() instanceof BaseFireBlock)) { // Paper
this.levelEvent(2001, pos, Block.getId(iblockdata));
}