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Paper-Old/Spigot-Server-Patches/0223-GH-806-Respect-saving-disabled-before-unloading-all-.patch
Zach Brown 6f2009754d
Stop explicitly blocking Vanilla Method Profiler
At the time this was re-added, there was concern around how the JIT
would handle the system property that enabled it.

This shouldn't be a problem, and as such we no longer need to block
access to it.

The Vanilla Method Profiler will not provide much to most users however
there is no harm in providing it as an option. For most users, the
recommended and supported method for determining performance issues with
Paper will continue to be Timings.
2018-03-31 14:55:42 -04:00

27 Zeilen
1.1 KiB
Diff

From eb4e6e2473ded2b465e7d7fcf510f9aadc4cfe93 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 27 Jul 2017 00:06:43 -0400
Subject: [PATCH] GH-806: Respect saving disabled before unloading all chunks
in a world
This behavior causes a save to occur even though saving was supposed to be turned off.
It's triggered when Hell/End worlds are empty of players.
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 0b10f168..4af55732 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -220,7 +220,7 @@ public class PlayerChunkMap {
try (Timing ignored = world.timings.doChunkMapUnloadChunks.startTiming()) { // Paper
WorldProvider worldprovider = this.world.worldProvider;
- if (!worldprovider.e()) {
+ if (!worldprovider.e() && !this.world.savingDisabled) { // Paper - respect saving disabled setting
this.world.getChunkProviderServer().b();
}
} // Paper timing
--
2.14.3