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Paper-Old/Spigot-Server-Patches/0189-Fill-Profile-Property-Events.patch
Mariell a0b8b886c8
Updated Upstream (CraftBukkit/Spigot) (#4318)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
d5a72960 SPIGOT-6063: ConsoleSender sending extra lines in Java 13+

Spigot Changes:
2740d5ae Rebuild patches
2020-09-12 15:57:21 -04:00

43 Zeilen
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 2 Jan 2018 00:31:26 -0500
Subject: [PATCH] Fill Profile Property Events
Allows plugins to populate profile properties from local sources to avoid calls out to Mojang API
to fill in textures for example.
If Mojang API does need to be hit, event fire so you can get the results.
This is useful for implementing a ProfileCache for Player Skulls
diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
index 93d73c27340645c7502acafdc0b2cfbc1a759dd8..5c7d2ee19243d0911a3a00af3ae42078a2ccba94 100644
--- a/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
+++ b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
@@ -1,6 +1,8 @@
package com.destroystokyo.paper.profile;
import com.mojang.authlib.Environment;
+import com.destroystokyo.paper.event.profile.FillProfileEvent;
+import com.destroystokyo.paper.event.profile.PreFillProfileEvent;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.minecraft.MinecraftProfileTexture;
import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
@@ -20,7 +22,15 @@ public class PaperMinecraftSessionService extends YggdrasilMinecraftSessionServi
@Override
public GameProfile fillProfileProperties(GameProfile profile, boolean requireSecure) {
- return super.fillProfileProperties(profile, requireSecure);
+ CraftPlayerProfile playerProfile = (CraftPlayerProfile) CraftPlayerProfile.asBukkitMirror(profile);
+ new PreFillProfileEvent(playerProfile).callEvent();
+ profile = playerProfile.getGameProfile();
+ if (profile.isComplete() && profile.getProperties().containsKey("textures")) {
+ return profile;
+ }
+ GameProfile gameProfile = super.fillProfileProperties(profile, requireSecure);
+ new FillProfileEvent(CraftPlayerProfile.asBukkitMirror(gameProfile)).callEvent();
+ return gameProfile;
}
@Override