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Paper-Old/patches/server/0270-Workaround-for-vehicle-tracking-issue-on-disconnect.patch
2024-12-03 19:28:24 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: connorhartley <vectrixu+gh@gmail.com>
Date: Mon, 7 Jan 2019 14:43:48 -0600
Subject: [PATCH] Workaround for vehicle tracking issue on disconnect
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index ae922d01caae4b2ed42641ae5039abe33603fa29..71352f1b86c594ea2edf5d1735410054d909291a 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -2061,6 +2061,13 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
public void disconnect() {
this.disconnected = true;
this.ejectPassengers();
+
+ // Paper start - Workaround vehicle not tracking the passenger disconnection dismount
+ if (this.isPassenger() && this.getVehicle() instanceof ServerPlayer) {
+ this.stopRiding();
+ }
+ // Paper end - Workaround vehicle not tracking the passenger disconnection dismount
+
if (this.isSleeping()) {
this.stopSleepInBed(true, false);
}