7ae47d4eb3
Mojang fixed it in MC-63720
20 Zeilen
1.0 KiB
Diff
20 Zeilen
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Shane Freeder <theboyetronic@gmail.com>
|
|
Date: Tue, 24 Dec 2019 00:35:42 +0000
|
|
Subject: [PATCH] PlayerDeathEvent#shouldDropExperience
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
|
|
index c5f9e6beb06219fe4d085e6c5adb0a4e4c934740..43bc279106e8097c345a4c959d65db6fdad16939 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
|
|
@@ -695,7 +695,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
|
this.eW();
|
|
}
|
|
// SPIGOT-5478 must be called manually now
|
|
- this.dropExperience();
|
|
+ if (event.shouldDropExperience()) this.dropExperience(); // Paper - tie to event
|
|
// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
|
|
if (!event.getKeepInventory()) {
|
|
// Paper start - replace logic
|