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Paper-Old/patches/unapplied/server/0633-Prevent-grindstones-from-overstacking-items.patch
2021-11-30 19:26:33 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: chickeneer <emcchickeneer@gmail.com>
Date: Tue, 16 Feb 2021 21:37:51 -0600
Subject: [PATCH] Prevent grindstones from overstacking items
diff --git a/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java b/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java
index dda6c4948b903221fa8020c76d109216d2dd82bf..51f3650bc19bddc71731c0cb36e600cc8d16a495 100644
--- a/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java
+++ b/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java
@@ -199,13 +199,13 @@ public class GrindstoneMenu extends AbstractContainerMenu {
i = Math.max(item.getMaxDamage() - l, 0);
itemstack2 = this.mergeEnchants(itemstack, itemstack1);
if (!itemstack2.isDamageableItem()) {
- if (!ItemStack.matches(itemstack, itemstack1)) {
+ if (!ItemStack.matches(itemstack, itemstack1) || itemstack2.getMaxStackSize() == 1) { // Paper - add max stack size check
this.resultSlots.setItem(0, ItemStack.EMPTY);
this.broadcastChanges();
return;
}
- b0 = 2;
+ b0 = 2; // Paper - the problem line for above change, causing over-stacking
}
} else {
boolean flag3 = !itemstack.isEmpty();